Blinzer
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Reputation Activity
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Blinzer got a reaction from Daifuku in Haziel's Graphics
It seems we have reached an understanding and a consensus of how to solve the situation, so I will be retracting my statements.
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Blinzer reacted to Tio Akima in change a weapon's class
Do you want to change the class of an item?
There are two places you can set this information (if I'm not mistaken).
In item_db.conf
in the argument:
Subtype: "W_1HSWORD" And also in the file itemInfo.lub (in lua files)
in the argument:
ClassNum = 4 If you want to check information on the types of weapons
You can look at the files: weapontable.lub (at your date)
and also in item_db.txt (emulator / doc)
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Blinzer got a reaction from IndieRO in Melee Range Skills Problem
your skillinfolist sucks is the most likely scenario. you can find it in the grf under skillinfoz/skillinfolist.
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Blinzer got a reaction from San in Melee Range Skills Problem
your skillinfolist sucks is the most likely scenario. you can find it in the grf under skillinfoz/skillinfolist.
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Blinzer reacted to Beleg in Command @resist
Hi people
(first, sorry for my english)
I found a topic on rathena to implant the command @resist (here)
I try it on my server but it doesn't work.
Would anyone have an idea how to do to implant it on Hercules?
Thank you all
Beleg
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Blinzer got a reaction from Pandaaa in Lord Knight [SL Modification]
i see, so return 0 means fail the skill. just do
if( skill_id == LK_PARRYING && sd->sc.data[SC_SOULLINK]) {
}
then
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Blinzer got a reaction from bWolfie in Damage Bonus on a specific Monster
you could have easily figured this out by yourself by searching for diabolus ring, an item which is well known for doing this to satan morroc. there's a reason we keep sending you back, so don't imply that we didn't understand the question.
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Blinzer got a reaction from Legend in Rebalancing Rogue/Stalker - Revival of Ragnarok Online Stalker Spotlight(Video)
Revival of Ragnarok Online is an ongoing project which has made innumerable improvements to the game "Ragnarok Online". As one of many parts of the project, I have redesigned classes to be more efficient and unique at fulfilling their roles in the PvM and PvP, bringing them up to the standard they should have been designed with in the first place. Stalker is a class which specializes in stealthily out-maneuvering opponents and sabotaging them.
In this video you can see the class grow by acquiring items from various dungeon monsters and using them to defeat stronger monsters, giving a small demonstration of the progression that has been forged in this project. As the more keen of you will notice, the monsters in these videos pose much more of a threat and are much more intelligent than in the original game, making these feats all the more impressive at such low levels.
Many more spotlight videos will come in the next few weeks showcasing classes, monsters, items, refinement and progression. For those interested, the server's approximate launch date will be sometime in mid January, depending on how long it takes to finish. If you were looking for the server that has done it right, your search has now come to an end. Always remember that there is no magic in greatness, only pure hard work.
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Blinzer reacted to Anisotropic Defixation in Changing Land Protector's size
skill_unit_db (or skill_db if you're using a fresh version), declare a size for every level above 5 you want.
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Blinzer reacted to Easycore in Capping Aspd, possible to increase through quest.
In src/map/status.c
Find:
st->amotion = cap_value(amotion, ((sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd : battle_config.max_aspd), 2000); And replace for:
st->amotion = cap_value(amotion, ((sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd - ( pc_readglobalreg(sd,script->add_str("Quest_ASPD"))*10) : battle_config.max_aspd - ( pc_readglobalreg(sd,script->add_str("Quest_ASPD"))*10) ), 2000); Then now the variable "Quest_ASPD" will give a ASPD point to character.
Depending on the number you give, eg: If "Quest_ASPD" is 5, the limit of ASPD for the character will increase to 195 (if max_aspd = 190).
I use this little modification for my personal project.
Regards~
EDIT:
To get this bonus you need relog with the character, or do some function that make a recalculation, for eg. Change Job.
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Blinzer reacted to Anisotropic Defixation in Where are item scripts read and where are they defined?
Most of them are declared in pc.c (pc_bonus stuff, for the list of constants go to enum status_point_types in map.h) and then obviously executed in the correspondent parts of skill/status/battle/clif/etc. Of course don't forget to flag them in const.txt
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Blinzer reacted to Dastgir in broken item db
We need to know what error or how it is broken... Or paste your itemdb
missing bracket in itemdb can also cause this kind of error.
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Blinzer reacted to evilpuncker in item db won't load
script checker is for npc scripts, not for item_db, to solve your problem just move re/item_db.conf to pre-re/item_db.conf