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Content Count
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Joined
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Last visited
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13
Posts posted by IndieRO
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On 3/1/2023 at 12:56 PM, AyenPanda said:Hi, hercules got attack by spammer thats why haru must reset password all account hercules user
you can ask to haru about it -
On 3/1/2023 at 1:22 PM, jowi said:I'm trying to clear player variables/timer when they leave the map.
I need something like 'OnPCUnloadMapEvent'.how player leave the map
with npc or usable or by command?
maybe you can give check every certain time if player still on the right map will continue the script
but if not will stop the timer or variable -
nice
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amazing feature
thankks
keep it up
question :
this feature need new client 2022 ? -
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On 6/27/2022 at 12:45 AM, Timokha said:Hello IndieRO,
Thanks for your reply, but I am now creating PVP zones, where monsters (including mini-mvp) also spawns.
I am trying to do so, if the player kills the mob, another player (if nearby) can pick up the drops without any delay, BUT it must not be applied to all the server maps, but only for my special PVP maps, where I use "Loadevent" mapflag, as example.
Yes, thank you again, I think, it will also work, but it will consume many hours to make these script drops for more than 100+ mobs.
BTW, if I use "makeitem" with OnMyMobDead label, how can I find the coordinates of dead mob?
Previosly i've tried it, the item was created near the player, not the monster.
but you can spawn different monster same label
you dont need 100 OnMyMobDead if you want to spawn 100 different mob
for next issue use this script command to get .@x and .@y for monster
*getmapxy("<variable for map name>", <variable for x>, <variable for y>, <type>{, "<search parameter>"})
This function will locate a character object, NPC object or pet's
coordinates and place their coordinates into the variables specified when
calling it. It will return 0 if the search was successful, and -1 if the
parameters given were not variables or the search was not successful.Type is the type of object to search for:
UNITTYPE_PC - Character object
UNITTYPE_NPC - NPC object
UNITTYPE_PET - Pet object
UNITTYPE_MOB - Monster object
UNITTYPE_HOM - Homunculus object
UNITTYPE_MER - Mercenary object
UNITTYPE_ELEM - Elemental object -
what goal do you want
maybe you can change drop mob via script command
use this
*makeitem(<item id>, <amount>, "<map name>", <x>, <y> {,<showdropeffect>})
*makeitem("<item name>", <amount>, "<map name>", <x>, <y>)This command will create an item lying around on a specified map in the
specified location.item id/name - Found in 'db/(pre-)re/item_db.conf'
amount - Amount you want produced
map name - The map name
y - The x coordinate
y - The y coordinate.
showdropeffect - enable pillar effect on the dropped item (default: 0) -
On 6/13/2022 at 8:26 AM, 4144 said:Some progress update. Complete things:
- Add support for gif guild emblems.
- Add support for emblems bigger than 64k bytes.
- Add shared configs support between login/char/map/api.
- Add configuration with default emotes for new chars.
just question this system like rathena use webserver too?
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On 4/29/2022 at 10:52 PM, 4144 said:Some update on project. now also implemented
- extend plugins support for inter server packets.
- add support for api to login, char, map packets.
- protection against different attacks on servers.
- sample http plugin.
nice progess
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18 hours ago, Brynner said:http://nemo.herc.ws/downloads/
http://nemo.herc.ws/downloads/
I mean other RO too, like TWRO, JRO, BRO, SGMYPHRO
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18 hours ago, Timokha said:But OnPCLoadMapEvent triggers when the character loads on specific map with label. I need to apply actions (specialeffect, getitem, etc) to all characters already located on map (already loaded).
when you want to give all effect when someone getitem from npc
just use getunits to get all char ID on map do you want
and then give all them specialeffect
See on Script_command.txt and search function getunits -
15 hours ago, gooooogle said:Looking for experienced scripter to script regular events and small quests for my server from scratch.
The schedule is about 1 event / small quest every 2 weeks.
Payment via PayPal.
You can reply in this thread or send me a PM if you're interested.
cek PM
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using OnPCLoadMapEvent and then do you script to give special effect
dont forget to give mapflag Loadevent on map do you want to show the effect -
as you can see on the function
megaphone can't use by job Novice -
On 3/24/2022 at 9:54 PM, 4144 said:look like 2
Not bad
I hope another poeple will join for this funding -
annie please update this plugin
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btw better use default client version from Herc.ws, Coz Herc doesnt suupport Web server for Emblem Guild
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16 hours ago, abimaelsilva said:Its Sprite? i think you can make it by your self just use template Begginer Hat and you make the new one with PSD
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can you update to lastest version?
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On 3/24/2022 at 12:48 AM, DevJJ said:You can try Morpheus Game Guard 1.5 https://bit.ly/37XcbaM
what it is? who build this ?
can u share any PSRO use thats GG?
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how many poeple already join this funding?
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sadly no alternative right now
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i thinks this happen when you use emulator with gepard injected and LGP
but actualy your license doesnt have LGPJackTheGorrion reacted to this -
use gepard ?
PreRE. Moving a character that is stuck on a map. Game crashes during login attempt. [Solved]
in General Server Support
Posted
bro u must use old geffenia file to avoid crash