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Shatowolf

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Everything posted by Shatowolf

  1. I got this on latest hercules. harmony.c: In function 'harmony_action_request':harmony.c:327: error: 'struct atcommand_interface' has no member named 'parse'harmony.c:334: error: 'struct atcommand_interface' has no member named 'parse'make[1]: *** [obj_sql/harmony.o] Error 1make[1]: Leaving directory `/home/Hercules/trunk/src/map'make: *** [map_sql] Error 2
  2. I fixed it. if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { struct map_session_data *sd = BL_CAST(BL_PC, s_bl); if ( ( ((TBL_MOB*)target)->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) && ( sd->status.guild_id == mapreg->readreg( script->add_str("$KOEGUILD") ) || battle->get_current_skill(src) > 0 ) ) return 0; } i just change the ( sd->status.guild_id == mapreg->readreg( script->add_str("$koegid") ) || battle->get_current_skill(src) > 0 ) ) return 0; It's working fine now.
  3. Compile success, it's very weird, still i can hit the emperium.
  4. Yes, gonna test it now. will update you shoutly Edit : getting this battle.c: In function 'battle_check_target':battle.c:5829: error: 'ascript' undeclared (first use in this function)battle.c:5829: error: (Each undeclared identifier is reported only oncebattle.c:5829: error: for each function it appears in.)make[1]: *** [obj_sql/battle.o] Error 1make[1]: Leaving directory `/home/Hercules/trunk/src/map'make: *** [map_sql] Error 2
  5. Index: battle.c===================================================================--- battle.c (revision 16817)+++ battle.c (working copy)@@ -5021,6 +5021,13 @@ if( (s_bl = battle_get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) {+ struct map_session_data *sd = BL_CAST(BL_PC, s_bl);+ if ( ( ((TBL_MOB*)target)->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) &&+ ( sd->status.guild_id == mapreg_readreg( add_str("$KOEGUILD") ) || battle_getcurrentskill(src) > 0 ) )+ return 0;+ }+ if ( s_bl->type == BL_PC ) { switch( t_bl->type ) { case BL_MOB: // Source => PC, Target => MOBIndex: battle.h===================================================================--- battle.h (revision 16817)+++ battle.h (working copy)@@ -3,6 +3,7 @@ #ifndef _BATTLE_H_ #define _BATTLE_H_+#include "mapreg.h" // state of a single attack attempt; used in flee/def penalty calculations when mobbed typedef enum damage_lv {
  6. bump, any fix on this issue on latest hercules?
  7. ohh yeah, i just forgot i'm using rathena itemdb.sql / itemdb_2.sql, i just gonna convert it. thanks man.
  8. Hi, This is the error i got. after i debug it., any solution? will appreciate. thanks. Error: Flux_ErrorMessage: MySQL error (SQLSTATE: 21S01, ERROR: 1136): Column count doesn't match value count at row 1File: /home/playragn/public_html/cp1/lib/Flux/Connection/Statement.php:27
  9. Okey installed al working but if i click on Item Database this error come up: Error: Flux_ErrorMessage: Failed to import/replace rows from table 'hercules.item_db2'File: /usr/www/users/oldschne/flux/lib/Flux/TemporaryTable.php:230 I added the item_db2.sql from the hercules folder but its only the structur and no data?! Same here.
  10. Getting this error. Message: Failed to import/replace rows from table 'ragnarok.item_db2' Any fix? thanks Same here.
  11. It's not working on latest hercules. anyone any idea?
  12. Thank you! Edit : not working. still can hit the emp.
  13. bump? any one wanna help? to mae this compatible at hercules ?
  14. KoE hitting Emperium Not Compatible to Hercules any fix/compatible at hercules? thanks. Here's the code that working at rAthena Index: battle.c===================================================================--- battle.c (revision 16817)+++ battle.c (working copy)@@ -5021,6 +5021,13 @@ if( (s_bl = battle_get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) {+ struct map_session_data *sd = BL_CAST(BL_PC, s_bl);+ if ( ( ((TBL_MOB*)target)->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) &&+ ( sd->status.guild_id == mapreg_readreg( add_str("$KOEGUILD") ) || battle_getcurrentskill(src) > 0 ) )+ return 0;+ }+ if ( s_bl->type == BL_PC ) { switch( t_bl->type ) { case BL_MOB: // Source => PC, Target => MOBIndex: battle.h===================================================================--- battle.h (revision 16817)+++ battle.h (working copy)@@ -3,6 +3,7 @@ #ifndef _BATTLE_H_ #define _BATTLE_H_+#include "mapreg.h" // state of a single attack attempt; used in flee/def penalty calculations when mobbed typedef enum damage_lv {
  15. Thanks! this is great! now we can move to hercules.
  16. I'm about to move to hercules, but the problem is the harmony. and harmonize have no updates on this issue. We should wait or good bye Harmony. "dead"
  17. Hi, Anyone here successful install harmony at latest hercules? I'm willing to pay if anyone know it,. just hit me a pm.
  18. Is there any chance to hide server IP? or Attach clientinfo.xml to client.exe ? i wana hide my server ip.
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