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crdb5066

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Posts posted by crdb5066


  1. Does this still work?

    I've compiled the one posted by Kenpachi and everything looks fine, but when I use my custom skill, nothing happens?

    When I try to add Event_Label to any skill, nothing happens. 

     

    Is there another way to make a skill call an npc event or function? Like npc->script_event(sd, "NPCname::EventLabel"); in skill.c?

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