Shourei

Members
  • Content Count

    33
  • Joined

  • Last visited

4 Followers

About Shourei

  • Rank
    Advanced Member

Profile Information

  • Gender
    Not Telling
  • Github
    tsan79

Recent Profile Visitors

2065 profile views
  1. It's coded to check for Partners: https://github.com/HerculesWS/Hercules/blob/406ae363a78527fa1189cf29ab322e0a9146e330/src/map/unit.c#L1302
  2. ♥ hunii.

  3. That's definitely msgstringtable error, which is client side Your clue: the title bar suppose to be "Storage", not "Item Inven" and Armor and Weapon tab is the otherway around. Here's my storage view: I suggest you get a new one form https://github.com/ROClientSide
  4. If that's the case by default then it cannot be helped, eh? You should ditch actor2 for Act Editor Download here: http://herc.ws/board/files/file/170-act-editor/
  5. @@buttlord The effect for monster sound are never in the sprite. Rather the actor calls for wav file located in data/wav folder If you update your data.grf you'll be able to get the files that you need.
  6. There's no totem.bmp in the Information folder as far as I know Which map, and do you know what it's for? you should probably add a custom one to figure out what it's for if you don't know Trivia Note: totem are the name of models in Lasagna
  7. Just add MO_BODYRELOCATION: "PLAYER" to the last entry of the section. Would recommend if you read the description section of the file.
  8. I believe it is here https://github.com/HerculesWS/Hercules/blob/master/db/re/map_zone_db.conf#L178
  9. I think the easiest way is to remove it visually. i.e it will still work, but you just can't see it. If i remember it correctly.. go to your grf then.. find: data / texture / À¯ÀúÀÎÅÍÆäÀ̽º / basic_interface / btn_comparison_resize data / texture / À¯ÀúÀÎÅÍÆäÀ̽º / basic_interface / btn_coparison_resize Replace it with the pink #ff00ff or any you desire.
  10. the item skill is called "NPC_WEAPONBRAKER" the example been using WEAPONBREAKER
  11. @@ZelosAvalon Broken as in, gone forever like when enchanting?
  12. https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt#L5621
  13. Note to other beginners "If your items not working as it intended, it probably overlapped with your item_db2 or something else."
  14. Just want to point out a weird bug of mine and a question about Enhanced Variant Shoes { Id: 22014 AegisName: "Enhanced_Variant_Shoes" Name: "Enhanced Variant Shoes" Type: 5 Buy: 20 Weight: 500 Def: 13 Slots: 1 Job: 0x7CCFDF80 Loc: 64 EquipLv: 85 Script: <" bonus bMaxHPrate,12; bonus bMaxSPrate,12; bonus bDef,getrefine(); bonus bMdef,getrefine(); "> }, Despite having the above item_db.conf, I can't refine the item. But if I duplicate the item, I can refine it just fine. Could anybody please tell me what might be the cause?