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wOni

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  1. Upvote
    wOni reacted to Dastgir in dDelays(Anti NoDelays) - Releasing this weekend   
    If anyone's interested in this, let me know, so I can resume the project.
  2. Upvote
    wOni got a reaction from w0wZukuBg in [w0w] Advanced Maps Project   
    indeed a great work, good for story quest
  3. Upvote
    wOni reacted to Rebel in Cant understand new Hercules configration system   
    In import/inter-server.conf
    inter_configuration: { // Log configuration log: { // [LOGIN, MAP] Log database SQL connection sql_connection: { db_hostname: "127.0.0.1" // Change this to your hostname db_port: 3306 db_username: "root" // Change this to your mysql username db_password: "your_password" // Change this to your mysql password db_database: "db_logs" // Change this to your log db name } } } In that way your main and log db is separate.
  4. Upvote
    wOni reacted to Reins in Rein's / Katakuri Gallery   
    Hello people, I'm Reins also name as Katakuri on rA.
    I'm on a part of learning on spriting and I hoped you like it.

    Various headgear,monster & weapons from different animes






  5. Upvote
    wOni reacted to w0wZukuBg in [w0w] Xpalace   
    Xpalace

    File Name: prtbar
    File Submitter: w0wZukuBg
    File Submitted: 17 June 2018
    File Category: Maps & Textures
    Download Link: Click here to download
     
  6. Upvote
    wOni reacted to w0wZukuBg in [w0w] Ja_yavin01   
    Ja_yavin01

    File Name: ja_yavin01
    File Submitter: w0wZukuBg
    File Submitted: 03 July 2018
    File Category: Maps & Textures
    Download Link: Click here to download
     
  7. Upvote
    wOni reacted to w0wZukuBg in [w0w] Prt_Filds Restyling   
    Hello and hi!) I show you the next half-ready project) Now I tried to update
    the appearance of the locations around the Prontera, as it were in episode 16.
    Bad or not - you decide. This project is the subpart of a larger update of
    locations, of which I will report later .
    .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.
    All models of trees, bushes, and bridges are replaced by new ones from new
    episodes. A custom texture is created that differs from the new standard
    with a higher brightness and which is more in tune with the old texture.
    And everywhere were planted hundreds of all kinds of flowers, which only
    could find in the models. Now I can not imagine the field without this small update ¬3¬

    Old - standart texture
    Test - the texture received in the process of improvement
    New - the best result that could be identified among dozens variants of brightness and intencity changing by 1% ^O^
    At the moment, half of the Prontera maps are ready, and the combined textures of the locations of Morroc and Prontera are made.
  8. Upvote
    wOni reacted to w0wZukuBg in [w0w] Advanced Maps Project   
    Probably my most ambitious and personal project. I often met on my way
    interesting places in the world of RO, to which it was impossible to get.
    Then I began to find such places with the help of the BrowEdit program
    and make them available for visiting. As the project expanded,
    I decided to allow shooting and use skills from the hills on the maps,
    where this feature was disabled (or Gravity was too lazy busy),
    add plants and trees, create comfortable climbs and so on.
    I suggest you watch a promo video that clearly explains my idea.
    .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.
    At the moment, almost ready the locations of the Schwartzwald and Arunafeltz for the release,
    there is a reserve for many other locations. Since the appearance of the video, there have been
    some changes, so the final result may be different. Below I attach screenshots from BrowEdit
    "before" and "after" and gif files with changes of territories on the finished mini-maps.
    Some screenshots of my work:
    From the important places are opened: the airport in Veins, the left exit from Einbroch, the northern Einbroch railway station on Ein_Field04, the industrial zone on Ein_Field02, the border post between Ein_Field04 and Ein_Field05, the fortress on the map of Yuno_Field12, the entrance to the tower of Thanatos on Hu_Field01, the arch with a fountain on Ein_Fild09, the bridge in Lhz_Field02, the road from Ra_Fild06 to Ein_Field03 and more.
    Mini-maps changes (if any map is missing, it means everything is fine with it):

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    P>S> Since the map of Ein_Field05 won in the nomination of the most extended territory -
    a small comic video showing progress in its honor:
    CODE: Warps lines below:
    //===== eAthena Script ======================================= //= New Warps for AMP //===== By: ================================================== //= w0wZukuBg //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= New Warps for AMP //===== Additional Comments: ================================= //= The NPC's were born. [w0wZukuBg] //============================================================ //======================================================= // ein_fild //======================================================= ein_fild02,134,123,0 warp newein01 1,1,ein_fild02,118,134 ein_fild02,121,131,0 warp newein02 1,1,ein_fild02,137,123 ein_fild02,223,137,0 warp newein03 1,1,ein_fild02,223,148 ein_fild02,223,145,0 warp newein04 1,1,ein_fild02,220,137 ein_fild02,186,226,0 warp newein05 1,1,ein_fild02,204,224 ein_fild02,201,224,0 warp newein06 1,1,ein_fild02,183,229 ein_fild04,385,181,0 warp newein07 1,1,ein_fild05,36,185 ein_fild05,33,185,0 warp newein08 1,1,ein_fild04,382,181 ein_fild05,35,167,0 warp newein09 1,1,ein_fild04,382,181 ein_fild05,120,292,0 warp newein10 1,1,ein_fild05,120,300 ein_fild05,120,297,0 warp newein11 1,1,ein_fild05,120,289 ein_fild06,231,81,0 warp newein12 1,1,ein_fild06,231,67 ein_fild06,231,70,0 warp newein13 1,1,ein_fild06,231,84 ein_fild03,245,55,0 script Lift-E02 139,2,2,{ OnTouch: mes "Lift up?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",201,41; close; } ein_fild03,204,43,0 script Lift-E01 139,2,2,{ OnTouch: mes "Lift down?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",248,53; close; } //======================================================= // ra_fild //======================================================= ra_fild09,362,76,0 warp newra01 1,1,lhz_fild01,15,79 lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76 //======================================================= // ra_fild -> ein_fild //======================================================= ein_fild03,19,181,0 warp newraein01 1,1,ra_fild06,374,223; ra_fild06,377,223,0 warp newraein02 1,1,ein_fild03,22,181; //======================================================= // hu_fild //======================================================= hu_fild02,378,244,0 warp newhu01 1,1,hu_fild03,22,253 hu_fild03,19,253,0 warp newhu02 1,1,hu_fild02,375,244 hu_fild02,378,194,0 warp newhu03 1,1,hu_fild03,22,205 hu_fild03,19,205,0 warp newhu04 1,1,hu_fild02,375,194 hu_fild02,375,303,0 warp newhu05 1,1,hu_fild03,22,308 hu_fild03,19,308,0 warp newhu06 1,1,hu_fild02,372,303 hu_fild02,378,125,0 warp newhu07 1,1,hu_fild03,22,129 hu_fild03,19,129,0 warp newhu08 1,1,hu_fild02,375,125 //======================================================= // ve_fild //======================================================= ve_fild03,327,294,0 warp newve01 1,1,ve_fild04,34,322 ve_fild04,31,322,0 warp newve02 1,1,ve_fild03,324,294 ve_fild03,316,251,0 warp newve03 1,1,ve_fild04,42,295 ve_fild04,39,295,0 warp newve04 1,1,ve_fild03,312,251 //======================================================= // einbroch //======================================================= einbech,50,223,0 warp neweinb01 1,1,einbech,50,230 einbech,50,227,0 warp neweinb02 1,1,einbech,50,220 einbech,37,223,0 warp neweinb03 1,1,einbech,37,230 einbech,37,227,0 warp neweinb04 1,1,einbech,37,220 //======================================================= // veins //======================================================= veins,296,335,0 warp newve05 1,1,veins,290,342 veins,293,342,0 warp newve06 1,1,veins,275,352 veins,278,352,0 warp newve07 1,1,veins,296,332 //======================================================= // lighthalzen //======================================================= lighthalzen,241,163,0 warp newlhzs01 1,1,lighthalzen,265,163 lighthalzen,262,163,0 warp newlhzs02 1,1,lighthalzen,238,163 lighthalzen,282,327,0 warp newlhzs03 1,1,lhz_fild01,278,19 lhz_fild01,278,16,0 warp newlhzs04 1,1,lighthalzen,282,324 //======================================================= // juperos_ //======================================================= juperos_01,96,220,0 warp newjup01 1,1,juperos_01,152,183 juperos_01,149,185,0 warp newjup01-1 1,1,juperos_01,93,217 //======================================================= // jawaii //======================================================= jawaii,138,182,4 script Stairs#ja1 111,{ mes "[Stairs]"; mes "Want to go up or go down?"; next; switch(select("Up","Down")) { case 1: warp "jawaii",136,183; close; case 2: warp "jawaii",140,180; close; } close; }
  9. Upvote
    wOni reacted to w0wZukuBg in New_zone01 [prt 16 ep & las style]   
    New_zone01

    File Name: w0w_new_zone01
    File Submitter: w0wZukuBg
    File Submitted: 31 August 2018
    File Category: Maps & Textures
    Download Link: Click here to download
     
  10. Upvote
    wOni got a reaction from w0wZukuBg in [Showcase] Love Beach   
    WoW +8
  11. Upvote
    wOni reacted to AnnieRuru in Advance SQL commands   
    As usual, I only write advance guides
    This guide is a compilation of SQL commands that I have used, or Questions answered on the forum
    every single subject here are related to Hercules/Ragnarok Online in some ways, so you won't feel bored reading them XD
    Table of Content
    1. When to use *escape_sql script command
    2. How to build a case-sensitive table
    3. Choose a table type, MyISAM or InnoDB ?
    3a. How to index a table properly
    3b. Why you shouldn't use `char_reg_num_db` table
    4. AUTO_INCREMENT
    5. How to do IF-ELSE in SQL query ?
    5a. How to update multiple rows on different conditions in a single query
    6. How to show the current rank of the player
    7. INSERT INTO ... SELECT ...
    8. Table JOIN vs AS
    9. What is the maximum string limit for *query_sql
    9a. UNION
    This topic is now open to Suggestions, Ideas, Improvements, and Questions ~
    I'm sure many of you have some questions since the creation of this topic
    You may also post up your tricks if you want to share with us
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