Jump to content

Search the Community

Showing results for tags 'Custom Homun Skill'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Bulletin Centre
    • Community News
    • Repository News
    • Ragnarok News
  • Hercules Development Centre
    • Development Discussion
    • Suggestions
    • Development Centre Archives
  • Support & Releases
    • General Server Support
    • Database
    • Scripting
    • Source
    • Plugin
    • Client-Side
    • Graphic Enhancements
    • Other Support & Releases
  • Hercules Community
    • General Discussion
    • Projects
    • Employment
    • Server Advertisement
    • Arts & Writings
    • Off Topic
  • 3CeAM Centre
    • News and Development
    • Community
  • International Communities
    • Filipino Community
    • Portuguese Community
    • Spanish Community
    • Other Communities

Categories

  • Client Resources
  • Graphic Resources
    • Sprites & Palettes
    • Maps & Textures
    • Other Graphics
  • Server Resources
    • Server Managers / Editors Releases
    • Script Releases
    • Source Modifications
    • Plugins
    • Pre-Compiled Server
  • Web Resources

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Skype


IRC Nickname


Website URL


Location:


Interests


Github

Found 1 result

  1. I create a custom skill for homunculus and work correctly with id 8044. The problem is that with id 8045 forth, the skills not are shown in tree of skills of homunculus. I went on src/common/mmo.h and changed of: #define MAX_HOMUNSKILL 43 for: #define MAX_HOMUNSKILL 48 Not generated none erro in the compilation nor in emulator but even so the skill no is showed. I would like to know if exist something to do for increase this limit.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.