Jump to content

Dark Theme was set as default for all members. Please report any issues here.

Search the Community

Showing results for tags 'Enable'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Bulletin Centre
    • Community News
    • Repository News
    • Ragnarok News
  • Hercules Development Centre
    • Development Discussion
    • Suggestions
    • Development Centre Archives
  • Support & Releases
    • General Server Support
    • Database
    • Scripting
    • Source
    • Plugin
    • Client-Side
    • Graphic Enhancements
    • Other Support & Releases
  • Hercules Community
    • General Discussion
    • Projects
    • Employment
    • Server Advertisement
    • Arts & Writings
    • Off Topic
  • 3CeAM Centre
    • News and Development
    • Community
  • International Communities
    • Filipino Community
    • Portuguese Community
    • Spanish Community
    • Other Communities

Categories

  • Client Resources
  • Graphic Resources
    • Sprites & Palettes
    • Maps & Textures
    • Other Graphics
  • Server Resources
    • Server Managers / Editors Releases
    • Script Releases
    • Source Modifications
    • Plugins
    • Pre-Compiled Server
  • Web Resources

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Skype


IRC Nickname


Website URL


Location:


Interests


Github

Found 1 result

  1. Hi guys. just wondering how can i enable this npc all the time? so i won't have to manually enable it and players can use it anytime. thanks in advance! // -----------------------------// // ------- Free For All --------// // -------- By : Butch ---------// // A simple Free for all script // // -----------------------------// guild_vs5,48,51,6 script FFA Master 999,{ if(getmapusers("guild_vs5") != 1) { mes "[^FF0000FFA Master^000000]"; mes "Current players - ^FF0000"+ getmapusers("guild_vs5") +"^000000."; close; } else if(getmapusers("guild_vs5") == 1) { dispbottom "You are a winner of Event Free for all. Congratz!"; donpcevent "Free For All::OnStopEvent"; announce "Free for all winner : "+ strcharinfo(0) +"", bc_all, "0xFFCE00"; getitem 25002,1; // Reward warp "prontera", 156,149; end; } } // ------ FFA Warper -------// prontera,147,149,6 script Free For All 999,{ if (.start != 1) { mes "[^FF0000Agent Mil^000000]"; mes "Free for all is not available at the moment"; close; } mes "[^FF0000Agent Mil^000000]"; mes "What do you want?"; switch(select("Free for all")) { case 1: if( getcharid(1) ) { mes "Please leave your party."; close; } if( getcharid(2) ) { mes "Please leave your guild."; close; } else switch(rand(3)) { case 0: [email protected] = 18; [email protected] = 50; break; case 1: [email protected] = 50; [email protected] = 77; break; case 2: [email protected] = 81; [email protected] = 49; break; case 3: [email protected] = 49; [email protected] = 22; break; } warp "guild_vs5", [email protected],[email protected]; break; } close; OnStartEvent: OnClock1245: OnClock1645: OnClock2045: OnClock0045: OnClock0445: OnClock0845: .start = 1; disablenpc "FFA Master"; announce "Free for all will start in 5 minutes.", bc_all, "0x00b89d"; sleep 120000; announce "Free for all will start in 3 minutes.", bc_all, "0x00b89d"; sleep 120000; announce "Free for all will start in 1 minute.", bc_all, "0x00b89d"; sleep 60000; announce "Free for all has started!", bc_all, "0x00b89d"; .start = 2; enablenpc "FFA Master"; sleep 2000; if ( !getmapusers("guild_vs5") ) goto OnStopEvent; mapannounce "guild_vs5", "FFA starts in 5", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 4", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 3", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 2", bc_map; sleep 1000; mapannounce "guild_vs5", "FFA starts in 1", bc_map; sleep 1000; mapannounce "guild_vs5", "GO! Kill all!", bc_map; setmapflag "guild_vs5", mf_gvg; removemapflag "guild_vs5", mf_noskill; end; OnStopEvent: .start = 0; disablenpc "FFA Master"; removemapflag "guild_vs5", mf_gvg; setmapflag "guild_vs5", mf_noskill; end; OnInit: bindatcmd("startevent",strnpcinfo(1)+"::OnStartEvent",60,99); waitingroom "[Free For All]",0; end; } guild_vs5 mapflag partylock guild_vs5 mapflag guildlock guild_vs5 mapflag notrade guild_vs5 mapflag nodrop
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.