Search the Community
Showing results for tags 'cast'.
Found 1 result
I have a clif->message I want to display in chat when a character begins casting a certain skill: clif->message(sd->fd, "Starting now!"); I want this to occur before the user starts casting the skill. I.e. order: 1. Player uses skill. 2. Player receives message in chat "Starting now!". 3. Player begins casting skill.