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Found 17 results

  1. //===== Hercules Script =======================================//= Poring Summoner//===== Created By: ===========================================//= Mysterious//===== Current Version: ======================================//= 1.2//===== Link: =================================================//= Old - http://www.eathena.ws/board/index.php?showtopic=236779//===== Description: ==========================================//= Basically what this event does is summon a set of Normal//= and Special Porings. Normal Porings don't drop anything,//= Special Porings do.//=============================================================new_4-4,148,169,4 script Poring Summoner 4W_M_03,{mes "[Poring Summoner]";if(getgroupid() < 10) { if(.Event) mes "There is no Poring Summon Event on now."; else { mes "There is a Poring Summon Event on now!"; mes "Location: " + .Map$; mes "Special Porings: " + .SpecialPorings[1]; mes "Normal Porings: " + .NormalPorings[0]; } end;}mes "Please customize the Poring Summon Event:";Main:next;mes "[Poring Summoner]"; switch(select("Item [" + getitemname(.ItemID) + "]:Special Porings [" + .SpecialPorings + "]:Normal Porings [" + .NormalPorings + "]:Start Event:End Event")) { case 1: mes "Which item would you like Special Porings to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main; case 2: mes "How many Special Porings would you like me to summon?"; input .SpecialPorings; goto Main; case 3: mes "How many Normal Porings would you like me to summon?"; input .NormalPorings; goto Main; case 4: mes "Starting the event now...";OnMinute41: //Triggers at each new hour, so 1:30, 2:30, 3:30, 4:30 etc. set $@ran, rand(1,24); if ($@ran == 24) set .Map$,"morroc"; if ($@ran == 23) set .Map$,"geffen"; if ($@ran == 22) set .Map$,"payon"; if ($@ran == 21) set .Map$,"alberta"; if ($@ran == 20) set .Map$,"izlude"; if ($@ran == 19) set .Map$,"aldebaran"; if ($@ran == 18) set .Map$,"comodo"; if ($@ran == 17) set .Map$,"yuno"; if ($@ran == 16) set .Map$,"amatsu"; if ($@ran == 15) set .Map$,"gonryun"; if ($@ran == 14) set .Map$,"umbala"; if ($@ran == 13) set .Map$,"niflheim"; if ($@ran == 12) set .Map$,"louyang"; if ($@ran == 11) set .Map$,"jawaii"; if ($@ran == 10) set .Map$,"ayothaya"; if ($@ran == 9) set .Map$,"einbroch"; if ($@ran == 8) set .Map$,"lighthalzen"; if ($@ran == 7) set .Map$,"einbech"; if ($@ran == 6) set .Map$,"hugel"; if ($@ran == 5) set .Map$,"rachel"; if ($@ran == 4) set .Map$,"veins"; if ($@ran == 3) set .Map$,"moscovia"; if ($@ran == 2) set .Map$,"manuk"; if ($@ran == 1) set .Map$,"splendide"; set .Event,1; monster .Map$,0,0,"Poring",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill"; monster .Map$,0,0,"Poring",1002,.NormalPorings,"Poring Summoner::OnNormalKill"; set .SpecialPorings[1],.SpecialPorings; set .NormalPorings[1],.NormalPorings; OnInit: set .ItemID, 7539; set .NormalPorings,40; set .SpecialPorings,20; announce "Kill The Poring : The Poring Event has begin!",bc_all; sleep 5000; announce "Kill The Poring : Each special poring rewarded Poring Coin",bc_all; sleep 5000; announce "Location: " + .Map$,bc_all; sleep 5000; announce "Special Porings: " + .SpecialPorings,bc_all; sleep 5000; announce "Normal Porings: " + .NormalPorings,bc_all; sleep 5000; end; case 5: mes "Ending the event now..."; goto EndEvent; }OnTimer1800000: announce "Poring Summoner has ended. No one killed the Porings.",bc_all; killmonster .Map$,"All"; set .Event,0; stopnpctimer; end;OnSpecialKill: set .SpecialPorings[1],.SpecialPorings[1]-1; announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_map; getitem .ItemID,1; goto PoringCount;OnNormalKill: set .NormalPorings[1],.NormalPorings[1]-1; goto PoringCount;PoringCount: announce "Special Porings: " + .SpecialPorings[1] + " || Normal Porings: " + .NormalPorings[1],bc_map; if(!.SpecialPorings[1]) goto EndEvent; end;EndEvent: if(.Event) announce "The Poring Summon Event is now over!",bc_all; killmonster .Map$,"All"; set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; end;} hi all, im using this script. each time i @reloadscript, this npc will respawn poring at unknown place. can someone make it not spawn after @reloadscript or make it spawn on specific map that I have set on the script ?
  2. What's up? I'm having a little problem when running @autotrade command (error follows in the image). This happens right after creating the store. If anyone can help me, I'll be very grateful.
  3. Item id 14517 unitskilluseid getcharid(3),237,5; 14518 unitskilluseid getcharid(3),235,5; 14519 unitskilluseid getcharid(3),236,5; 14520 unitskilluseid getcharid(3),234,5; I use it and nothing happen, and no effect like creator skill ? Can some check it ?
  4. //Created by youtubenew_4-4,143,169,3 script Find the Naruto 1_F_PRIEST,{mes "[ Find the Naruto ]";if(getgmlevel() < 80) { if(.Event==0) mes "There is no Find the Naruto event."; else { mes "There is a Find the Naruto event on now!"; mes "Location: "+ .Map$; mes "Prize: " + getitemname(.ItemID); mes "Number of Naruto: " + .Naruto; } close;} mes "Hello "+strcharinfo(0)+"! Please customize this event:";Main:next;mes "[ Find the Naruto ]"; switch(select("Item [" + getitemname(.ItemID) + "]:Start Event:End Event")) { case 1: mes "Which item would you like the Naruto to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main; case 2: mes "Starting the event now..."; set .Event,1; close2; goto OnStart; case 3: mes "Ending the event now..."; if(.Event) announce ""+strcharinfo(0)+" ended Find the Naruto Event!",bc_all; killmonster .Map$,"All"; set .Event,0; close;}OnMinute20:OnStart: announce "It's time to kill the Naruto!",0; sleep2 1000; set $@ran, rand(1,1);// if ($@ran == 11) set .Map$,"splendide";// if ($@ran == 10) set .Map$,"hugel";// if ($@ran == 9) set .Map$,"yuno";// if ($@ran == 8) set .Map$,"comodo";// if ($@ran == 7) set .Map$,"xmas";// if ($@ran == 6) set .Map$,"aldebaran";// if ($@ran == 5) set .Map$,"izlude";// if ($@ran == 4) set .Map$,"payon";// if ($@ran == 3) set .Map$,"geffen";// if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"izlude"; sleep2 1000; set $@ran2, rand(1,1);// if ($@ran2 == 5) set .Naruto,"5";// if ($@ran2 == 4) set .Naruto,"4";// if ($@ran2 == 3) set .Naruto,"3";// if ($@ran2 == 2) set .Naruto,"2"; if ($@ran2 == 1) set .Naruto,"1"; announce "The Naruto has landed in "+ .Map$ +"!",0; sleep2 10000; announce "" + .Naruto + " Naruto have spawned in "+ .Map$ +"!",0; sleep2 10000; monster .Map$,0,0,"Naruto",2518,.Naruto,"Find the Naruto::OnMobKilled"; end;OnMobKilled: mapannounce .Map$,"We've got a winner: " + strcharinfo(0) + " Congrats!",0;// set zeny,zeny+10000000; getitem .7711,10; set .Event,0; end;} Hi all. Im using this script. However. When I kill the monster above error appear. why ? I if kill the mobs, get event ticket.. [Error]: buildin_getitem: Nonexistant item 0 requested.[Debug]: Source (NPC): Find the Naruto at new_4-4 (143,169)
  5. Hello all, I have try to configure the cora but this will happen. My setting. <?php$settings = array( /* ------------------------------------------------------------------- * Directory Configuration * ------------------------------------------------------------------- * These configurations are used to identify the location of the both * application and system folders, relative to the index.php file. * The default configurations are as follows: * * 'app_path' => '../application', * 'sys_path' => '../system', * * If you moved both folders in the same level as your index.php file * change your configurations as shown below: * * 'app_path' => 'application', * 'sys_path' => 'system', * ------------------------------------------------------------------- */ 'app_path' => 'application', 'sys_path' => 'system', /* ------------------------------------------------------------------- * Basic Configuration * ------------------------------------------------------------------- * These configurations contains information regarding your website. * * base_url : This is the full url of your website pointing to the * index.php file, excluding the index.php itself. The * value should always end with a trailing slash. e.g: * * 'base_url' => 'http://ragnarokname.com/', * or * 'base_url' => 'http://ragnarokname.com/cora/', * * encrypt_key : This is a random 30-character alphanumeric string. * This is used to encrypt your sessions for security. * Example of this would be: * eMZxG9Mpjin05MBYje91NJL0cQaGrb * * You may use this tool for your convenience: * http://www.random.org/strings/ * * dev_mode : Turn off error reports by setting this to false. * * timezone : Timezone that your server uses. Please refer to this * guide for valid timezone values: * http://php.net/manual/en/timezones.php * ------------------------------------------------------------------- */ 'base_url' => 'http://localhost:8080/cp/', 'encrypt_key' => 'eMZxG9Mpjin05MBYje91NJL0cQaGrb', 'dev_mode' => true, 'timezone' => 'Asia/Kuala_Lumpur', /* ------------------------------------------------------------------- * Database Configuration * ------------------------------------------------------------------- * These configurations contains information regarding your MySQL DB. * * db_host : This is the IP of your MySQL database. e.g: 127.0.0.1 * * db_user : Your database username. e.g: root * * db_pass : Your database password. * * db_name : Your `ragnarok` database or schema. e.g: ragnarok * * db_log_name : Your `log` database or schema. e.g: log * ------------------------------------------------------------------- */ 'db_host' => 'localhost', 'db_user' => 'ragnarok', 'db_pass' => 'ragnarok', 'db_name' => 'ragnarok', 'db_log_name' => 'ragnarok', /* ------------------------------------------------------------------- * ROChargen * ------------------------------------------------------------------- * Contains settings used by the ROChargen feature. * * use_iteminfo_lua : Set to true if you are using iteminfo.lua * instead of idnum2.txt files. Usually, this * is for for servers using the newer clients. * For clients 2012-07-10a and lower, as well * as RE 2012-04-10a and lower, set to false. * ------------------------------------------------------------------- */ 'use_iteminfo_lua' => true, /* ----------------------------------------------------------------- * * Extra Configurations * * ----------------------------------------------------------------- */ 'memory_limit' => '32M' // Change the PHP memory limit allocation. WARNING: Increasing this value may cause exhaustion in your server. Use at your own risk! ); Here my installation folder I try to click the account, cashshop, donate and other page but getting this result. SO the question, which part I miss configuration ?
  6. Im using latest version, from https://github.com/ROClientSide/Translation I try to add my custom num2cardillustnametable on the text. after editing it, and save, I merge to my grf, and my client wont show. then I delete it, yes my client can run normally. Why?
  7. Hello all, I want to ask.. whenever i want to visit last topic reply i will show a blank page. Here the url : http://example.com/index.php?showtopic=3&view=getnewpost I need to edit manually by remove the getnewpost and yes the topic can be show. Example: http://example.com/index.php?showtopic=3&view= Where to edit the file ? Please help me ?
  8. Hello, why my player want to register the popup show red color. Its suppose a tick symbol. Not X symbol.
  9. [Debug]: script debug : 0 110173929 : Quest requirement #0 invalid (skipped).[Error]: script_rid2sd: fatal error ! player not attached![Debug]: Function: next (no parameters)[Debug]: Source (NPC): Find the Baphomet at new_4-4 (131,169)[Error]: script_rid2sd: fatal error ! player not attached![Debug]: Function: close (no parameters)[Debug]: Source (NPC): Poring Summoner at new_4-4 (148,169) Why this warning coming out ? //Created by youtubenew_4-4,131,169,5 script Find the Baphomet 736,{mes "[ Find The Baphomet ]";if(getgmlevel() < 50) { if(.Event==0) mes "There is no Find the Baphomet event."; else { mes "There is a Find the Baphomet event on now!"; mes "Location: "+ .Map$; mes "Prize: " + getitemname(.ItemID); mes "Number of Baphomets: " + .Baphomets; } close;} mes "Hello "+strcharinfo(0)+"! Please customize this event:";Main:next;mes "[ Find The Baphomet ]"; switch(select("Item [" + getitemname(.ItemID) + "]:Start Event:End Event")) { case 1: mes "Which item would you like the Baphomet to drop?"; mes "Please input the item ID:"; OnInit: set .ItemID, 7227; //input .ItemID, 7227; goto Main; case 2: mes "Starting the event now..."; set .Event,1; close2; goto OnStart; case 3: mes "Ending the event now..."; if(.Event) announce ""+strcharinfo(0)+" ended Find the Baphomet Event!",bc_all; killmonster .Map$,"All"; set .Event,0; close;}OnMinute45: //CHANGE THIS TO THE MINUTE YOU WOULD LIKE THIS EVENT TO LOAD!OnStart: announce "Find the Baphomet : It's time to play Find the Baphomet!",0; sleep2 1000; set $@ran, rand(1,11); if ($@ran == 11) set .Map$,"splendide"; if ($@ran == 10) set .Map$,"hugel"; if ($@ran == 9) set .Map$,"yuno"; if ($@ran == 8) set .Map$,"comodo"; if ($@ran == 7) set .Map$,"xmas"; if ($@ran == 6) set .Map$,"aldebaran"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; sleep2 1000; set $@ran2, rand(1,5); if ($@ran2 == 5) set .Baphomets,"5"; if ($@ran2 == 4) set .Baphomets,"4"; if ($@ran2 == 3) set .Baphomets,"3"; if ($@ran2 == 2) set .Baphomets,"2"; if ($@ran2 == 1) set .Baphomets,"1"; announce "Find the Baphomet : The Baphomet has spawned in "+ .Map$ +"!",0; sleep2 10000; announce "Find the Baphomet : " + .Baphomets + " Baphomets have spawned in "+ .Map$ +"!",0; sleep2 10000; monster .Map$,0,0,"PLEASE DONT HIT ME!",1039,.Baphomets,"Find the Baphomet::OnMobKilled"; end;OnMobKilled: mapannounce .Map$,"We've got a winner: " + strcharinfo(0) + " Congrats!",0; set Zeny,Zeny+100000000; getitem .7227,30; set .Event,0; end;} //===== Hercules Script =======================================//= Poring Summoner//===== Created By: ===========================================//= Mysterious//===== Current Version: ======================================//= 1.2//===== Link: =================================================//= Old - http://www.eathena.ws/board/index.php?showtopic=236779//===== Description: ==========================================//= Basically what this event does is summon a set of Normal//= and Special Porings. Normal Porings don't drop anything,//= Special Porings do.//=============================================================new_4-4,148,169,4 script Poring Summoner 99,{mes "[Poring Summoner]";if(getgroupid() < 10) { if(.Event) mes "There is no Poring Summon Event on now."; else { mes "There is a Poring Summon Event on now!"; mes "Location: " + .Map$; mes "Special Porings: " + .SpecialPorings[1]; mes "Normal Porings: " + .NormalPorings[0]; } close;}mes "Please customize the Poring Summon Event:";Main:next;mes "[Poring Summoner]"; switch(select("Item [" + getitemname(.ItemID) + "]:Special Porings [" + .SpecialPorings + "]:Normal Porings [" + .NormalPorings + "]:Start Event:End Event")) { case 1: mes "Which item would you like Special Porings to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main; case 2: mes "How many Special Porings would you like me to summon?"; input .SpecialPorings; goto Main; case 3: mes "How many Normal Porings would you like me to summon?"; input .NormalPorings; goto Main; case 4: mes "Starting the event now...";OnMinute30: //Triggers at each new hour, so 1:30, 2:30, 3:30, 4:30 etc. set $@ran, rand(1,7); if ($@ran == 7) set .Map$,"dic_fild01"; if ($@ran == 6) set .Map$,"dic_fild02"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; set .Event,1; monster .Map$,0,0,"Poring",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill"; monster .Map$,0,0,"Poring",1002,.NormalPorings,"Poring Summoner::OnNormalKill"; set .SpecialPorings[1],.SpecialPorings; set .NormalPorings[1],.NormalPorings; OnInit: set .ItemID, 7539; set .NormalPorings,40; set .SpecialPorings,20; announce "The Poring Event has begun!",bc_all; announce "Location: " + .Map$,bc_all; announce "Special Porings: " + .SpecialPorings,bc_all; announce "Normal Porings: " + .NormalPorings,bc_all; close; end; case 5: mes "Ending the event now..."; goto EndEvent; }OnTimer216000000: announce "Poring Summoner has ended. No one killed the Porings.",bc_all; killmonster .Map$,"All"; set .Event,0; stopnpctimer; end;OnSpecialKill: set .SpecialPorings[1],.SpecialPorings[1]-1; announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_map; getitem .ItemID,1; goto PoringCount;OnNormalKill: set .NormalPorings[1],.NormalPorings[1]-1; goto PoringCount;PoringCount: announce "Special Porings: " + .SpecialPorings[1] + " || Normal Porings: " + .NormalPorings[1],bc_map; if(!.SpecialPorings[1]) goto EndEvent; end;EndEvent: if(.Event) announce "The Poring Summon Event is now over!",bc_all; killmonster .Map$,"All"; set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; close;}
  10. [Warning]: Unexpected type for argument 1. Expected string.[Debug]: Data: variable name='.@num' index=0[Debug]: Function: getstrlen[Debug]: Source (NPC): Private MVP Room at prontera (164,184)[Warning]: Unexpected type for argument 1. Expected string.[Debug]: Data: variable name='.@num' index=0[Debug]: Function: getstrlen[Debug]: Source (NPC): Private MVP Room at prontera (164,184)[Warning]: Unexpected type for argument 1. Expected string.[Debug]: Data: variable name='.@num' index=0[Debug]: Function: getstrlen[Debug]: Source (NPC): MVP Summoner#1 at 06guild_01 (49,49) I got this error on private mvp room, then after a while my server crash. what is the problem ? how to fix it ?
  11. Hi everyone. I have a little problem with my code. im trying to duplicate my buff npc but in some cities my npc just doesn't appear and i dont know why. More information : in aldebaran i tried to fix this issue by change sprite id and its worked but not for the rest. the cities that have this issue is payon izlude aldebaran geffen as long as i know Thank you for your answer
  12. Hello all. I tried to add custom item.. but this error appear. how to fix it ? im using 2013 client.. I have follow this instruction.. add your custom .spr and .act hereDatatexture유저인터페이스collectionDatatexture유저인터페이스itemDatasprite아이템Datasprite악세사리남Datasprite악세사리여then add it hereDataluafiles514lua filesdatainfoaccessoryid.lub, accname.lub and accname_eng.lubthen also add it to yourdbitem_db2.txtand finally add it on yourgravitySystemitemInfo.lub but this error happen on my iteminfo.lub then i go check it on notepad on that line. then i found this. What do you think ? i have added my new custom on this line. Once i edit the iteminfo.lub, an error happen to many lines
  13. When my player doing a ranger quest, there had some problem. how do I fix it ? stage 1 - ok stage 2 - ok stage 3 - problem here the SS. and this how to solve it ? thanks you
  14. Hello guys, if you can help me, i will be veryyyy grateful I made this script, its about infos of my server.. It doesn't appears in the game. And do not shows any error in map-server http://pastebin.com/ivFNNjK5 Can you help me?
  15. Help me, how to change the drop rates for all equipment Become 5%?
  16. Hi guys, i'ld like to know how can i put the option " Enable Aura Over level 99 and Level 150 " in my client, my client is 2013-07-03 and i am not getting to do it, anyone can help me, please ??? - I want to do it because i would like that in my server the people be able to see the auras of their char of the 3rd job and 2nd job in the max lvl.My server works in this mode : max lvl -> 255 and i would like that the aura shows in this level.
  17. can someone explain to me why this happen and how to fix it ?
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