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AnnieRuru

movespeed mapflag

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this is useful for certain events when you want your players to move at a fixed speed
eg: even if the player has agi up, mount peco or using Authoritative Badge,
all players movement speed are fixed at your desire value

 

Download: 1.3
plugin

 

Example:

prontera    mapflag    movespeed    150
	setmf_movespeed "prontera", 150;

all players at prontera will move at default speed
the value capped between 20~1000 

 

prontera    mapflag    movespeed    150    99
	setmf_movespeed "prontera", 150, 99;

all players except GM99 at prontera will move at default speed

 

	removemf_movespeed "prontera";

remove the movespeed mapflag in prontera, without using "@reloadscript"

 

	dispbottom getmf_movespeed( "prontera" ) +"";
	dispbottom getmf_movespeed( "prontera", 0 ) +"";
	dispbottom getmf_movespeed( "prontera", 1 ) +"";

first 2 lines return the movespeed value, 3rd line return the GM level bypass restriction
Note: since the minimum value is 20, if the mapflag is off, return 0

 

 

1.0 - plugin

1.1 - plugin
- I hook wrong function, should be map->flags_init

1.2 - plugin
- update to latest revision
- add GM level bypass restriction
- add *setmapflagmovespeed *removemapflagmovespeed *getmapflagmovespeed script command

1.3 - plugin
- change *setmapflagmovespeed into *setmf_movespeed ... and so on

 

Edited by AnnieRuru

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In plugin possible all except adding new flag to getmapflag/setmapflag.

its possible now ?

erm ... yeah... nowadays my script use setmapflag ... no longer use the old <tab> <tab> <tab>

 

is there any example that I can refer on ?

 

because I saw this

https://github.com/HerculesWS/Hercules/pull/450

its still not done yet ?

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@@AnnieRuru plugin can introduce own map flags, but they cant be used in functions getmapflag/setmapflag.

You can see map flag in this example: https://github.com/dastgir/HPM-Plugins/blob/master/src/plugins/afk.c

here used map flag "noafk"

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this is useful for certain events when you want your players to move at a fixed speed

eg: even if the player has agi up, mount peco or using Authoritative Badge,

all players movement speed are fixed at your desire value

 

Download:

plugin

 

Example:

prontera   mapflag   movespeed   150
all players at prontera will move at default speed

.

.

.

 

Archive

1.0

plugin

 

1.1

plugin

- I hook wrong function, should be map->flags_init

 

Any chances for rAthena version?

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Any chances for rAthena version?

erm ... $10 ? lol

btw I heard that you are considering open a new server, why not just open a Hercules server instead ?

 

 

No problem, PM ME. first of all, the reason why i can't moved to Hercules, due to i have many heavy modifications on my server which is not compatible of Hercules i don't know. rAthena emulator has lots of bug to be honest. while Hercules has fully fixed emulator and complete packets.

I'm planning to move but i don't know yet @[email protected] does Hercules support fully client of 2014-10-22? and 2015-05-13b?

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i have many heavy modifications on my server which is not compatible of Hercules

I've heard this excuse many times

but isn't that patches also prevent you from upgrading rathena too ?

.

while Hercules has fully fixed emulator and complete packets.

honestly hercules is quite lag behind rathena since Ind gone

.

does Hercules support fully client of 2014-10-22? and 2015-05-13b?

no idea, I'm client noob and I am currently using 2014-01-15

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does Hercules support fully client of 2014-10-22? and 2015-05-13b?

yes, herc support those clients but really not recommended yet for live servers.

 

Although I myself uses the 2014-10-22 client, haven't encountered bug so far. and if there is, just need to report it to get support and if it take a while, could easily downgrade client dates to use.

 

Well @@AnnieRuru is right, after Ind left, there's so much gap between rathena and herc in content but I still use herc. well hopefully after the Christmas season, our devs will comeback to work lol

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I think right now the 20150513 client is stable enough, actually I have used this client for about 3 months for my server. After the fix of quest packets and equipment view ack packets, I did not experience any bugs.

 

In my opinion, Hercules has a lot of amazing features. But the developments for contents directly related to gameplay (skills, status calculation, mob ai) stopped for a long time, and tons of issues wait for resolving. This is the biggest con.

Edited by thor1009

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I think right now the 20150513 client is stable enough, actually I have used this client for about 3 months for my server. After the fix of quest packets and equipment view ack packets, I did not experience any bugs.

In my opinion, Hercules has a lot of amazing features. But the developments for contents directly related to gameplay (skills, status calculation, mob ai) stopped for a long time, and tons of issues wait for resolving. This is the biggest con.

Report any issues , if you feel they are bugged.

However for 2015-05, we don't support many of its feature, which will be coded soon I guess.

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@AnnieRuru

 

if you are accepting suggestions: add a simple config with a minimum gm lvl to bypass this, great work as always!

yeaah i agree to this.. and also please update this plugin to the latest revision of hercules... and also the fixaspd mapflag  :D  :D  :D

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@AnnieRuru

 

if you are accepting suggestions: add a simple config with a minimum gm lvl to bypass this, great work as always!

yeaah i agree to this.. and also please update this plugin to the latest revision of hercules... and also the fixaspd mapflag  :D  :D  :D

 

dastgir already fixed them here

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@AnnieRuru

 

if you are accepting suggestions: add a simple config with a minimum gm lvl to bypass this, great work as always!

yeaah i agree to this.. and also please update this plugin to the latest revision of hercules... and also the fixaspd mapflag  :D  :D  :D

 

dastgir already fixed them here

thanks evilpuncker .. i'll try them now  :D  :D

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