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Takumirai

Party v.s. Party [ # v.s. # ]

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Note:

- I'm not the one who make this script, i just combine and search some script from [eathena,hercules,rathena]

- I'm sorry if i post this in public for those who are using this as paid script.

- Don't use this script to sell to other players.

- Report any bugs/errors here.

- Please give Thanks to all the effort of scripters out there. 

- Don't Claim this script as yours.

- Please Give Thanks before downloading. (i don't want the credits, your thank you is for those who give effort for making this script).

 

Mechanics:

- Party vs Party (you can set how many player in party)

- Players who win and loss can obtain prize in random or desired prize.

- It can check if your job is repeated.

- Others can check if someone is playing.

- If Idle or not attacking, script automatically call it a draw.

- Automated Count  Down and Barricade.

[ PLEASE REPORT ANY PROBLEM, BUGS, ERROR ]

- @AnnieRuru Can you help optimize this script thanks.

 

=================================== Party v.s. Party =============================================

 

Configuration:

//== CONFIG START ==//	set [email protected]$,"#";									// Set the symbol of your char command ex. #		set [email protected]$,"^009966War Organizer^000000";						// Set NPC name	set [email protected]_mem,7;									// Set minimum members per party, if a party has 6 members below including the leader, leader can't register his/her party	set [email protected]_map$,"guild_vs3";								// Set where you want the players to battle		set [email protected]_arena_mapX,15;								// Set the starting X position of Team 1	set [email protected]_arena_mapY,49;								// Set the starting Y position of Team 1		set [email protected]_arena_mapX,85;								// Set the starting X position of Team 2	set [email protected]_arena_mapY,49;								// Set the starting Y position of Team 2		set [email protected]_map$,"quiz_02";								// Set where you want the players to be warped after the player was killed.	set [email protected]_mapX,350;	set [email protected]_mapY,379;	//== Set Winning Party Rewards ==//	set [email protected]_winitem_qnty,0;								// Important, set to how many reward items you set below for the winning party	setarray [email protected]_itemid[0],0;								// Set the item id of the reward item	setarray [email protected]_itemname$[0],"Red Potion",						// Set the name of the reward item								"Orange Potion",								"Yellow Potion",								"White Potion",								"Blue Potion";									setarray [email protected]_itemnum[0],0;								// Set the quantity of the reward		//== Set Losing Party Rewards ==//	set [email protected]_loseitem_qnty,0;								// Important, set to how many reward items you set below for losing party	setarray [email protected]_itemid[0],0;								// Set the item id of the reward item	setarray [email protected]_itemname$[0],"Red Potion",						// Set the name of the reward item								"Orange Potion";	setarray [email protected]_itemnum[0],0;								// Set the quantity of the reward		//== Set Draw Rewards ==//	set [email protected]_drawitem_qnty,0;								// Important, set to how many reward items you set below for draw result	setarray [email protected]_itemid[0],0;								// Set the item id of the reward item	setarray [email protected]_itemname$[0],"Yellow Potion",						// Set the name of the reward item								"White Potion";	setarray [email protected]_itemnum[0],0;								// Set the quantity of the reward		//== CONFIG END ==//

party war .txt

Edited by Takumirai

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