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mrlongshen

Simple usable item

Question

Hi, can someone post a simple item script for usable item.

 

  1. A usable item like fly wing, but item never finish.
  2. A usable item like butterfly, but item never finish.

So player can used unlimited times. 

Thanks.

 

:wub:

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It should remain unlimited (item type 11)

This is only consumed if you use itemskill command

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{

Id: 12345

AegisName: "Refined_Wing_Of_Butterfly"

Name: "Refined Butterfly Wing"

Type: 11

Trade: 9

Script: <"

sleep2 75; warp "SavePoint", 0, 0;

">

},

{

Id: 23456

AegisName: "Refined_Wing_Of_Fly"

Name: "Fly Wing"

Type: 11

Trade: 9

Script: <"

sleep2 75; warp "Random", 0, 0;

">

},

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Just a little sleep counter after clicking on the item. I believe .75 of a second

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Yes it just adds a small delay to prevent several issue which mostly occured by spamming those items.

I edited my previous post and added the one for Bwing. 

 

Using these items since years now like this

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