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Nameleszx

R> Gold Room for Hercules SVN

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Hello everyone, does anyone have gold room compatible for Hercules? Cause mine is 1000BC Script and I've got error wherever I put it.

// _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____

// /__ __/ / / / __ / __ / / / / /__ / / /_/ __/ /_ / // / / /__/ / /__ / /__ / __ _____
// / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __
// / / / __ / ____/ / / / / / / / / / __ / / / / / / / _ / / // /// / __ / / __/ / ____/ / / /_/
// / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ / /__ / /
///_/ /_/ /_/ ____/ _______/ ____/ ____/ /_/ /_/ /_/ __/ /_//_/// ____/ /_/ _ ____/ /_/
//=============================================================================
//
// Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit
//=============================================================================
//POWERED by: rudolp
//[The Quality Maker]
//Time Finished :6:28 PM 6/7/2009
//Please Report any bug and suggestions.
//===== Compatible With: =================================================================
//= Any eAthena Version
//=============Gold Room Settings===================
//This should always be enable for a better Gold Room System.
//==================================================
ordeal_1-2.gat mapflag noskill
ordeal_1-2.gat mapflag nomemo
ordeal_1-2.gat mapflag nobranch
ordeal_1-2.gat mapflag noloot
ordeal_1-2.gat mapflag noexp
ordeal_1-2.gat mapflag nodrop
ordeal_1-2.gat mapflag novending
ordeal_1-2.gat mapflag nowarp
ordeal_1-2.gat mapflag nowarpto
ordeal_1-2.gat mapflag noreturn
//=================================================

ordeal_1-2,0,0,0 script Gold Room -1,{

OnInit:
//No. of Mine Guardian.
//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.
set .guardian,10;

//Type of guardian. 0 = normal 1 = extreme
set .@guardiantype,0;

if(.@guardiantype == 0){
monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";

}else{
monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";
}
end;
OnNPCKillEvent:
//===== Configurations: ========================================================================

//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).
set .@maxgaingold,5;

//Apply gold penalty. 0 = no 1 = yes
set .@penalty1,1;

//The Maximum no. of gold Penalty.
set .@maxpenalty1,3;

//Apply speed & HP penalty. 0 = no 1 = yes
set .@penalty2,1;

//Gold limitation penalty must be enable
set .@maxgold,400;

//The maximum no. of hp penalty by %.
set .@maxpenalty2,10;

//Enable luk bonus. 0=no 1=yes
set .@lukbonus,0;

//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.
set .@lukdiv,49;

//Show Server Name. 0=no 1=yes
set .@showservername,1;

//Name of your Server
set .@servername$,"MyDreamRO";

//=========================================================================================


if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;
if (@mapname$ == "ordeal_1-2"){
set @bonus,0;
set @deduction,0;
set @gain,rand (.@maxgaingold);

//Luk bonus
if (.@lukbonus != 0){
set @bonus,readparam(bLuk)/.@lukdiv;
}

//Gold Penalty
if (.@penalty1 != 0){
set @deduction,rand(.@maxpenalty1);
if(@deduction == 0) set @deduction,1;
}

set @gain, @gain + @bonus - @deduction;
set gold, gold + @gain ;

//Displaying Gained Gold
if(.@showservername != 0){
if(gold%5 == 0){ //Show Server Name every 10 gold gain.
dispbottom "===============Brought to you by===============";
dispbottom "==============" + .@servername$ +"==============";
}
}

if(@gain){
dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- ";

}else{
dispbottom "-|You got: Nothing|- ";
}



if (.@penalty2 != 0){
if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){
sc_start SC_DECREASEAGI,240000,10;
}else if(gold >.@maxgold){
sc_start SC_CURSE,240000,10;
percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);
heal -50,0; //For him to die
}
}

if(paid == 0){
mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;
dispbottom "Go out you bastard!";
set gold,0;
warp "prontera", 173, 160;
}
end;
}


OnPCDieEvent:

if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;
if (@mapname$ == "ordeal_1-2"){
dispbottom "Holy Shit you died!";
dispbottom "All of your gold will gone!";
set alive, 0;
set paid, 0;
end;
}

L_Finish:
close;
}



//===============================================
//warper
//===============================================
ordeal_1-2,154,156,5 script Gold Miner 813,{
mes "[Gold Miner]";
if(gold >=50){
goto wa;
}
mes "Want to go now?";
mes "Your gold is just "+gold+" you can still get more.";
close;
wa:
mes "Want to go now?";
if(select("Yes", "No") == 1) {
set alive,1;
warp "prontera", 173, 160;
}
close;
}

prontera,164,146,5 script Gold Room Warperer#pront 813,{
set @name$,"prontera";
callfunc "goldmain";
end;
}

aldebaran,133,116,4 script Gold Room Warperer#alde 813,{
set @name$,"aldebaran";
callfunc "goldmain";
end;
}

alberta,23,247,4 script Gold Room Warperer#alb 813,{
set @name$,"alberta";
callfunc "goldmain";
end;
}
payon,151,182,4 script Gold Room Warperer#pay 813,{
set @name$,"payon";
callfunc "goldmain";
end;
}

geffen,115,74,4 script Gold Room Warperer#gef 813,{
set @name$,"geffen";
callfunc "goldmain";
end;
}

function script goldmain {
if (getgmlevel() >= 90){
mes "[Gold Room Warperer]";
if(sex != 0){
mes "Hello Sir what can I do for you?";
}else{
mes "Hello Maam what can I do for you?";
}

next;
menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;
next;
mes "[Gold Room Warperer]";
mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;
mes "Ok.";
next;
mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;
mes "Just a second I will just ask them to";
mes "go out in the mining site";
next;
mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;
mes "[Gold Room Warperer]";
mes ".............";
mes "........";
next;
mes "[Gold Room Warperer]";
mes "Ok your done";
set .opengoldroom,1;
areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;
close;
}

if(.opengoldroom == 0){
goto start;
}else{
mes "[Gold Room Warperer]";
mes "Sorry!";
mes "The Mining Site is closed.";
close;
}
G_open:
mes "[Gold Room Warperer]";
mes "Ok.";
mes "Mining Site is Already Available.";
announce " Gold Room is open for public!",bc_map;
set .opengoldroom,0;
close;

start:
if ( alive == 0){
set gold,0;
}
mes "[Gold Room Warperer]";
mes "What do you want?";
next;
menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;
mes "[Gold Room Warperer]";
mes "Hmm..";
mes "It cost 100,000z";
mes "Would you like to go now to the gold room?";
if(select("Yes", "No") == 1) {
if(@name$ == "prontera") savepoint "prontera", 173, 160;
if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;
if(@name$ == "alberta") savepoint "alberta",16, 246;
if(@name$ == "payon") savepoint "payon",160, 179;
if(@name$ == "geffen") savepoint "geffen",124, 85;
if (Zeny < 100000) goto nomoney;
set Zeny, Zeny - 100000;
set alive, 1;
set paid, 1;
warp "ordeal_1-2", 156, 155;

}
close;
nomoney:
mes "[Gold Room Warperer]";
mes "Sorry insufficient balance";
close;
exchange:
mes "[Gold Room Warperer]";
mes "Hmm...let me see";
mes "You have " +gold+ ".";
if (gold == 0) goto nogold;
mes "Ok get this.";
next;
if (checkweight(969,gold) == 0) goto L_OverWeight;
getitem 969, gold;
set gold, 0;
emotion e_gg;
close;
L_OverWeight:
mes "[Gold Room Warperer]";
mes "Sorry your overweight";
close;
nogold:
close;
C_s:
close;
}


//============================================================

//===========================================================
//========================================
//warps you may edit this one for your convenience
//========================================
ordeal_1-2,73,265,0 warp ord500 1,1,prontera,173,160
ordeal_1-2,129,194,0 warp ord501 1,1,prontera,173,160
ordeal_1-2,130,194,0 warp ord502 1,1,prontera,173,160
ordeal_1-2,178,193,0 warp ord503 1,1,prontera,173,160
ordeal_1-2,290,130,0 warp ord504 1,1,prontera,173,160
ordeal_1-2,241,281,0 warp ord505 1,1,prontera,173,160
ordeal_1-2,66,25,0 warp ord506 1,1,prontera,173,160
ordeal_1-2,202,129,0 warp ord509 1,1,prontera,173,160
ordeal_1-2,105,154,0 warp ord510 1,1,prontera,173,160

//============Spawns=================
ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0

 

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//  _______   __      ____	  ____ 	    __	__  ____    __  __    __   __ __      __   __  ____    _      ____       // /__  __/  / /     / __       / __     / / / / /__    / / /_/ __/ /_ / // /     / /__/ / /__    / /__  / __   _____//   / /    / /_    / /_/ /     / / / /   / / / / ____/ / / / __  /_  __// // /     / _  _ / ____/ / / // / / /_/ / / __  //  / /    / __   / ____/     / / / /   / / / / / __  / / / / /   / /   _  /     / // /// / __  / /  __/ / ____/ / /  /_/// / /    / / / / / /__	      / /_/ /_  / /_/ / / /_/ / / / / /   / /   __/ /     / // /// / /_/ / / _   / /__	  / ////_/    /_/ /_/  ____/      _______/ ____/  ____/ /_/ /_/   /_/    __/     /_//_///  ____/ /_/ _ ____/ /_///=============================================================================////   Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit   //=============================================================================//POWERED by: rudolp//[The Quality Maker]//Time Finished :6:28 PM 6/7/2009//Please Report any bug and suggestions.//===== Compatible With: =================================================================//= Any eAthena Version//=============Gold Room Settings===================//This should always be enable for a better Gold Room System.//==================================================ordeal_1-2.gat	mapflag	noskillordeal_1-2.gat	mapflag	nomemoordeal_1-2.gat	mapflag	nobranchordeal_1-2.gat	mapflag	noloot ordeal_1-2.gat	mapflag	noexpordeal_1-2.gat	mapflag	nodropordeal_1-2.gat	mapflag	novendingordeal_1-2.gat	mapflag	nowarpordeal_1-2.gat	mapflag	nowarptoordeal_1-2.gat	mapflag	noreturn//=================================================ordeal_1-2,0,0,0	script	Gold Room	-1,{OnInit://No. of Mine Guardian.//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.	set .guardian,50;//Type of guardian. 0 = normal 1 = extreme	set .@guardiantype,0;	if(.@guardiantype == 0){		monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";			}else{		monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";	}end;OnNPCKillEvent://===== Configurations: ========================================================================//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).	set .@maxgaingold,5;//Apply gold penalty. 0 = no 1 = yes	set .@penalty1,1;//The Maximum no. of gold Penalty.	set .@maxpenalty1,3;//Apply speed & HP penalty. 0 = no 1 = yes 	set .@penalty2,1;//Gold limitation penalty must be enable	set .@maxgold,200;//The maximum no. of hp penalty by %.	set .@maxpenalty2,10;//Enable luk bonus. 0=no 1=yes	set .@lukbonus,0;//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.	set .@lukdiv,49;//Show Server Name. 0=no 1=yes	set .@showservername,1;//Name of your Server	set .@servername$,"[The Quality Maker]";//=========================================================================================if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){	set @bonus,0;	set @deduction,0;	set @gain,rand (.@maxgaingold);//Luk bonus	if (.@lukbonus != 0){		set @bonus,readparam(bLuk)/.@lukdiv;	}//Gold Penalty	if (.@penalty1 != 0){		set @deduction,rand(.@maxpenalty1);		if(@deduction == 0) set @deduction,1;		}	set @gain, @gain + @bonus - @deduction;	set golds, golds + @gain ;//Displaying Gained Gold	if(.@showservername != 0){		if(golds%5 == 0){ //Show Server Name every 10 gold gain.			dispbottom "===============Brought to you by===============";			dispbottom "==============" + .@servername$ +"==============";		}	}	if(@gain){ 		dispbottom "-|You got: " +@gain+ " gold| - |Total: " +golds+ " gold|- ";	}else{		dispbottom "-|You got: NOTHING! |- ";	}	if (.@penalty2 != 0){		if (golds >= .@maxgold/2 && golds <=.@maxgold/2+20){			 sc_start	SC_DECREASEAGI,240000,10;	 			}else if(golds >.@maxgold){			sc_start	SC_CURSE,240000,10;		 	percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);		 	heal -50,0; //For him to die		}	}	if(paid == 0){		mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;		dispbottom "Go out you bastard!";		set golds,0;		warp "prontera", 173, 160;	}		end;}OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){		dispbottom "Holy Shit you died!";		dispbottom "All of your gold will gone!";		set alive, 0;		set paid, 0;		end;}L_Finish:close;}//===============================================//warper//===============================================ordeal_1-2,154,156,5	script	Gold Miner	813,{	mes "[Gold Miner]";	if(golds >=50){		goto wa;	}	mes "Want to go now?";	mes "Your gold is just "+golds+" you can still get more.";	close;wa:	mes "Want to go now?";	 if(select("Yes", "No") == 1) {		set alive,1;        		warp "prontera", 173, 160;    	}	close;} prontera,165,158,5	script	Gold Room Warperer#pront	813,{	set @name$,"prontera";	callfunc "goldmain";	end;}aldebaran,133,116,4	script	Gold Room Warperer#alde	813,{	set @name$,"aldebaran";	callfunc "goldmain";	end;}alberta,23,247,4	script	Gold Room Warperer#alb	813,{	set @name$,"alberta";	callfunc "goldmain";	end;}payon,151,182,4	script	Gold Room Warperer#pay	813,{	set @name$,"payon";	callfunc "goldmain";	end;}geffen,115,74,4	script	Gold Room Warperer#gef	813,{	set @name$,"geffen";	callfunc "goldmain";	end;}function	script	goldmain	{	if (getgmlevel() >= 90){		mes "[Gold Room Warperer]"+zeny," "+#CASHPOINTS;	if(sex != 0){		mes "Hello Sir what can I do for you?";	}else{		mes "Hello Maam what can I do for you?"+#KAFRAPOINTS;	}	next;	menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;	next;	mes "[Gold Room Warperer]";	mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;	mes "Ok.";	next;	mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;	mes "Just a second I will just ask them to";	mes "go out in the mining site";	next;	mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;	mes "[Gold Room Warperer]";	mes ".............";	mes "........";	next;	mes "[Gold Room Warperer]";	mes "Ok your done";	set .opengoldroom,1;	areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;	close;	}	if(.opengoldroom == 0){		goto start;	}else{		mes "[Gold Room Warperer]";		mes "Sorry!";		mes "The Mining Site is closed.";		close;	}G_open:	mes "[Gold Room Warperer]";	mes "Ok.";	mes "Mining Site is Already Available.";	announce " Gold Room is open for public!",bc_map;	set .opengoldroom,0;close;start:	if ( alive == 0){		set golds,0;	}	mes "[Gold Room Warperer]";	mes "What do you want?"+cash;	next;	menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;	mes "[Gold Room Warperer]";	mes "Hmm..";	mes "It cost 100,000z";    	mes "Would you like to go now to the gold room?";    	if(select("Yes", "No") == 2) close;		if(@name$ == "prontera") savepoint "prontera", 173, 160;		if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;		if(@name$ == "alberta") savepoint "alberta",16, 246;		if(@name$ == "payon") savepoint "payon",160, 179;		if(@name$ == "geffen") savepoint "geffen",124, 85;		if (Zeny < 100000) goto nomoney;		set Zeny, Zeny - 100000;		set alive, 1;		set paid, 1;		set golds,0;        warp "ordeal_1-2", 156, 155;    	close;nomoney:	mes "[Gold Room Warperer]";	mes "Sorry insufficient balance";	close;exchange:	mes "[Gold Room Warperer]";	mes "Hmm...let me see";	mes "You have " +golds+ ".";	if (golds == 0) goto nogold; 	mes "Ok get this.";	next;        if (checkweight(969,golds) == 0) goto L_OverWeight;	getitem 969, golds;	set golds, 0;	emotion e_gg;	close;L_OverWeight:	mes "[Gold Room Warperer]";	mes "Sorry your overweight";	close;nogold:	close;C_s:	close;}//============================================================//===========================================================//========================================//warps you may edit this one for your convenience//========================================ordeal_1-2,73,265,0	warp	ord500	1,1,prontera,173,160ordeal_1-2,129,194,0	warp	ord501	1,1,prontera,173,160ordeal_1-2,130,194,0	warp	ord502	1,1,prontera,173,160ordeal_1-2,178,193,0	warp	ord503	1,1,prontera,173,160ordeal_1-2,290,130,0	warp	ord504	1,1,prontera,173,160ordeal_1-2,241,281,0	warp	ord505	1,1,prontera,173,160ordeal_1-2,66,25,0 	warp	ord506	1,1,prontera,173,160ordeal_1-2,202,129,0	warp	ord509	1,1,prontera,173,160ordeal_1-2,105,154,0	warp	ord510	1,1,prontera,173,160//============Spawns=================ordeal_1-2,0,0,0,0	monster	Golden Pecopeco	1002,100,40000,20000,0
Edited by quesoph

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// _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____// /__ __/ / / / __  / __  / / / / /__  / / /_/ __/ /_ / // / / /__/ / /__  / /__ / __  _____// / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ // / / / __  / ____/ / / / / / / / / / __ / / / / / / / _ / / // /// / __ / / __/ / ____/ / / /_/// / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _  / /__ / ////_/ /_/ /_/ ____/ _______/ ____/ ____/ /_/ /_/ /_/ __/ /_//_/// ____/ /_/ _ ____/ /_///=============================================================================//// Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit //=============================================================================//POWERED by: rudolp//[The Quality Maker]//Time Finished :6:28 PM 6/7/2009//Please Report any bug and suggestions.//===== Compatible With: =================================================================//= Any eAthena Version//=============Gold Room Settings===================//This should always be enable for a better Gold Room System.//==================================================ordeal_1-2.gat	mapflag	noskillordeal_1-2.gat	mapflag	nomemoordeal_1-2.gat	mapflag	nobranchordeal_1-2.gat	mapflag	nolootordeal_1-2.gat	mapflag	noexpordeal_1-2.gat	mapflag	nodropordeal_1-2.gat	mapflag	novendingordeal_1-2.gat	mapflag	nowarpordeal_1-2.gat	mapflag	nowarptoordeal_1-2.gat	mapflag	noreturn//=================================================ordeal_1-2,0,0,0	script	Gold Room	-1,{OnInit://No. of Mine Guardian.//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.set .guardian,10;//Type of guardian. 0 = normal 1 = extremeset .@guardiantype,0;if(.@guardiantype == 0){	monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";} else {	monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";}end;OnNPCKillEvent://===== Configurations: ========================================================================//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).set .@maxgaingold,5;//Apply gold penalty. 0 = no 1 = yesset .@penalty1,1;//The Maximum no. of gold Penalty.set .@maxpenalty1,3;//Apply speed & HP penalty. 0 = no 1 = yesset .@penalty2,1;//Gold limitation penalty must be enableset .@maxgold,400;//The maximum no. of hp penalty by %.set .@maxpenalty2,10;//Enable luk bonus. 0=no 1=yesset .@lukbonus,0;//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.set .@lukdiv,49;//Show Server Name. 0=no 1=yesset .@showservername,1;//Name of your Serverset .@servername$,"MyDreamRO";//=========================================================================================if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){set @bonus,0;set @deduction,0;set @gain,rand (.@maxgaingold);//Luk bonusif (.@lukbonus != 0){set @bonus,readparam(bLuk)/.@lukdiv;}//Gold Penaltyif (.@penalty1 != 0){set @deduction,rand(.@maxpenalty1);if(@deduction == 0) set @deduction,1;}set @gain, @gain + @bonus - @deduction;set gold, gold + @gain ;//Displaying Gained Goldif(.@showservername != 0){if(gold%5 == 0){ //Show Server Name every 10 gold gain.dispbottom "===============Brought to you by===============";dispbottom "==============" + .@servername$ +"==============";}}if(@gain){dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- ";}else{dispbottom "-|You got: Nothing|- ";}if (.@penalty2 != 0){if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){sc_start SC_DEC_AGI,240000,10;}else if(gold >.@maxgold){sc_start SC_CURSE,240000,10;percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);heal -50,0; //For him to die}}if(paid == 0){mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;dispbottom "Go out you bastard!";set gold,0;warp "prontera", 173, 160;}end;}OnPCDieEvent:if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){dispbottom "Holy Shit you died!";dispbottom "All of your gold will gone!";set alive, 0;set paid, 0;end;}L_Finish:close;}//===============================================//warper//===============================================ordeal_1-2,154,156,5	script	Gold Miner	813,{mes "[Gold Miner]";if(gold >=50){goto wa;}mes "Want to go now?";mes "Your gold is just "+gold+" you can still get more.";close;wa:mes "Want to go now?";if(select("Yes", "No") == 1) {set alive,1;warp "prontera", 173, 160;}close;}prontera,164,146,5	script	Gold Room Warperer#pront	813,{set @name$,"prontera";callfunc "goldmain";end;}aldebaran,133,116,4	script	Gold Room Warperer#alde	813,{set @name$,"aldebaran";callfunc "goldmain";end;}alberta,23,247,4	script	Gold Room Warperer#alb	813,{set @name$,"alberta";callfunc "goldmain";end;}payon,151,182,4	script	Gold Room Warperer#pay	813,{set @name$,"payon";callfunc "goldmain";end;}geffen,115,74,4	script	Gold Room Warperer#gef	813,{set @name$,"geffen";callfunc "goldmain";end;}function	script	goldmain	{if (getgmlevel() >= 90){mes "[Gold Room Warperer]";if(sex != 0){mes "Hello Sir what can I do for you?";}else{mes "Hello Maam what can I do for you?";}next;menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;next;mes "[Gold Room Warperer]";mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;mes "Ok.";next;mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;mes "Just a second I will just ask them to";mes "go out in the mining site";next;mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;mes "[Gold Room Warperer]";mes ".............";mes "........";next;mes "[Gold Room Warperer]";mes "Ok your done";set .opengoldroom,1;areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;close;}if(.opengoldroom == 0){goto start;}else{mes "[Gold Room Warperer]";mes "Sorry!";mes "The Mining Site is closed.";close;}G_open:mes "[Gold Room Warperer]";mes "Ok.";mes "Mining Site is Already Available.";announce " Gold Room is open for public!",bc_map;set .opengoldroom,0;close;start:if ( alive == 0){set gold,0;}mes "[Gold Room Warperer]";mes "What do you want?";next;menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;mes "[Gold Room Warperer]";mes "Hmm..";mes "It cost 100,000z";mes "Would you like to go now to the gold room?";if(select("Yes", "No") == 1) {if(@name$ == "prontera") savepoint "prontera", 173, 160;if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;if(@name$ == "alberta") savepoint "alberta",16, 246;if(@name$ == "payon") savepoint "payon",160, 179;if(@name$ == "geffen") savepoint "geffen",124, 85;if (Zeny < 100000) goto nomoney;set Zeny, Zeny - 100000;set alive, 1;set paid, 1;warp "ordeal_1-2", 156, 155;}close;nomoney:mes "[Gold Room Warperer]";mes "Sorry insufficient balance";close;exchange:mes "[Gold Room Warperer]";mes "Hmm...let me see";mes "You have " +gold+ ".";if (gold == 0) goto nogold;mes "Ok get this.";next;if (checkweight(969,gold) == 0) goto L_OverWeight;getitem 969, gold;set gold, 0;emotion e_gg;close;L_OverWeight:mes "[Gold Room Warperer]";mes "Sorry your overweight";close;nogold:close;C_s:close;}//============================================================//===========================================================//========================================//warps you may edit this one for your convenience//========================================ordeal_1-2,73,265,0	warp	ord500	1,1,prontera,173,160ordeal_1-2,129,194,0	warp	ord501	1,1,prontera,173,160ordeal_1-2,130,194,0	warp	ord502	1,1,prontera,173,160ordeal_1-2,178,193,0	warp	ord503	1,1,prontera,173,160ordeal_1-2,290,130,0	warp	ord504	1,1,prontera,173,160ordeal_1-2,241,281,0	warp	ord505	1,1,prontera,173,160ordeal_1-2,66,25,0	warp	ord506	1,1,prontera,173,160ordeal_1-2,202,129,0	warp	ord509	1,1,prontera,173,160ordeal_1-2,105,154,0	warp	ord510	1,1,prontera,173,160ordeal_1-1,100,150,0	warp	ord11-1	1,1,ordeal_1-1,128,150//============Spawns=================ordeal_1-2,0,0,0,0	monster	Golden Pecopeco	1369,100,0,0,0

 

 

Edited by quesoph

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That one seems a db fault, not this NPC fault. Please check "db/mob_db2.txt" line 51 and see everything is where it should.

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//  _______   __      ____	  ____ 	    __	__  ____    __  __    __   __ __      __   __  ____    _      ____       // /__  __/  / /     / __       / __     / / / / /__    / / /_/ __/ /_ / // /     / /__/ / /__    / /__  / __   _____//   / /    / /_    / /_/ /     / / / /   / / / / ____/ / / / __  /_  __// // /     / _  _ / ____/ / / // / / /_/ / / __  //  / /    / __   / ____/     / / / /   / / / / / __  / / / / /   / /   _  /     / // /// / __  / /  __/ / ____/ / /  /_/// / /    / / / / / /__	      / /_/ /_  / /_/ / / /_/ / / / / /   / /   __/ /     / // /// / /_/ / / _   / /__	  / ////_/    /_/ /_/  ____/      _______/ ____/  ____/ /_/ /_/   /_/    __/     /_//_///  ____/ /_/ _ ____/ /_///=============================================================================////   Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit   //=============================================================================//POWERED by: rudolp//[The Quality Maker]//Time Finished :6:28 PM 6/7/2009//Please Report any bug and suggestions.//===== Compatible With: =================================================================//= Any eAthena Version//=============Gold Room Settings===================//This should always be enable for a better Gold Room System.//==================================================ordeal_1-2.gat	mapflag	noskillordeal_1-2.gat	mapflag	nomemoordeal_1-2.gat	mapflag	nobranchordeal_1-2.gat	mapflag	noloot ordeal_1-2.gat	mapflag	noexpordeal_1-2.gat	mapflag	nodropordeal_1-2.gat	mapflag	novendingordeal_1-2.gat	mapflag	nowarpordeal_1-2.gat	mapflag	nowarptoordeal_1-2.gat	mapflag	noreturn//=================================================ordeal_1-2,0,0,0	script	Gold Room	-1,{OnInit://No. of Mine Guardian.//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.	set .guardian,50;//Type of guardian. 0 = normal 1 = extreme	set .@guardiantype,0;	if(.@guardiantype == 0){		monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";			}else{		monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";	}end;OnNPCKillEvent://===== Configurations: ========================================================================//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).	set .@maxgaingold,5;//Apply gold penalty. 0 = no 1 = yes	set .@penalty1,1;//The Maximum no. of gold Penalty.	set .@maxpenalty1,3;//Apply speed & HP penalty. 0 = no 1 = yes 	set .@penalty2,1;//Gold limitation penalty must be enable	set .@maxgold,200;//The maximum no. of hp penalty by %.	set .@maxpenalty2,10;//Enable luk bonus. 0=no 1=yes	set .@lukbonus,0;//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.	set .@lukdiv,49;//Show Server Name. 0=no 1=yes	set .@showservername,1;//Name of your Server	set .@servername$,"[The Quality Maker]";//=========================================================================================if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){	set @bonus,0;	set @deduction,0;	set @gain,rand (.@maxgaingold);//Luk bonus	if (.@lukbonus != 0){		set @bonus,readparam(bLuk)/.@lukdiv;	}//Gold Penalty	if (.@penalty1 != 0){		set @deduction,rand(.@maxpenalty1);		if(@deduction == 0) set @deduction,1;		}	set @gain, @gain + @bonus - @deduction;	set golds, golds + @gain ;//Displaying Gained Gold	if(.@showservername != 0){		if(golds%5 == 0){ //Show Server Name every 10 gold gain.			dispbottom "===============Brought to you by===============";			dispbottom "==============" + .@servername$ +"==============";		}	}	if(@gain){ 		dispbottom "-|You got: " +@gain+ " gold| - |Total: " +golds+ " gold|- ";	}else{		dispbottom "-|You got: NOTHING! |- ";	}	if (.@penalty2 != 0){		if (golds >= .@maxgold/2 && golds <=.@maxgold/2+20){			 sc_start	SC_DECREASEAGI,240000,10;	 			}else if(golds >.@maxgold){			sc_start	SC_CURSE,240000,10;		 	percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);		 	heal -50,0; //For him to die		}	}	if(paid == 0){		mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;		dispbottom "Go out you bastard!";		set golds,0;		warp "prontera", 173, 160;	}		end;}OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){		dispbottom "Holy Shit you died!";		dispbottom "All of your gold will gone!";		set alive, 0;		set paid, 0;		end;}L_Finish:close;}//===============================================//warper//===============================================ordeal_1-2,154,156,5	script	Gold Miner	813,{	mes "[Gold Miner]";	if(golds >=50){		goto wa;	}	mes "Want to go now?";	mes "Your gold is just "+golds+" you can still get more.";	close;wa:	mes "Want to go now?";	 if(select("Yes", "No") == 1) {		set alive,1;        		warp "prontera", 173, 160;    	}	close;} prontera,165,158,5	script	Gold Room Warperer#pront	813,{	set @name$,"prontera";	callfunc "goldmain";	end;}aldebaran,133,116,4	script	Gold Room Warperer#alde	813,{	set @name$,"aldebaran";	callfunc "goldmain";	end;}alberta,23,247,4	script	Gold Room Warperer#alb	813,{	set @name$,"alberta";	callfunc "goldmain";	end;}payon,151,182,4	script	Gold Room Warperer#pay	813,{	set @name$,"payon";	callfunc "goldmain";	end;}geffen,115,74,4	script	Gold Room Warperer#gef	813,{	set @name$,"geffen";	callfunc "goldmain";	end;}function	script	goldmain	{	if (getgmlevel() >= 90){		mes "[Gold Room Warperer]"+zeny," "+#CASHPOINTS;	if(sex != 0){		mes "Hello Sir what can I do for you?";	}else{		mes "Hello Maam what can I do for you?"+#KAFRAPOINTS;	}	next;	menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;	next;	mes "[Gold Room Warperer]";	mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;	mes "Ok.";	next;	mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;	mes "Just a second I will just ask them to";	mes "go out in the mining site";	next;	mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;	mes "[Gold Room Warperer]";	mes ".............";	mes "........";	next;	mes "[Gold Room Warperer]";	mes "Ok your done";	set .opengoldroom,1;	areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;	close;	}	if(.opengoldroom == 0){		goto start;	}else{		mes "[Gold Room Warperer]";		mes "Sorry!";		mes "The Mining Site is closed.";		close;	}G_open:	mes "[Gold Room Warperer]";	mes "Ok.";	mes "Mining Site is Already Available.";	announce " Gold Room is open for public!",bc_map;	set .opengoldroom,0;close;start:	if ( alive == 0){		set golds,0;	}	mes "[Gold Room Warperer]";	mes "What do you want?"+cash;	next;	menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;	mes "[Gold Room Warperer]";	mes "Hmm..";	mes "It cost 100,000z";    	mes "Would you like to go now to the gold room?";    	if(select("Yes", "No") == 2) close;		if(@name$ == "prontera") savepoint "prontera", 173, 160;		if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;		if(@name$ == "alberta") savepoint "alberta",16, 246;		if(@name$ == "payon") savepoint "payon",160, 179;		if(@name$ == "geffen") savepoint "geffen",124, 85;		if (Zeny < 100000) goto nomoney;		set Zeny, Zeny - 100000;		set alive, 1;		set paid, 1;		set golds,0;        warp "ordeal_1-2", 156, 155;    	close;nomoney:	mes "[Gold Room Warperer]";	mes "Sorry insufficient balance";	close;exchange:	mes "[Gold Room Warperer]";	mes "Hmm...let me see";	mes "You have " +golds+ ".";	if (golds == 0) goto nogold; 	mes "Ok get this.";	next;        if (checkweight(969,golds) == 0) goto L_OverWeight;	getitem 969, golds;	set golds, 0;	emotion e_gg;	close;L_OverWeight:	mes "[Gold Room Warperer]";	mes "Sorry your overweight";	close;nogold:	close;C_s:	close;}//============================================================//===========================================================//========================================//warps you may edit this one for your convenience//========================================ordeal_1-2,73,265,0	warp	ord500	1,1,prontera,173,160ordeal_1-2,129,194,0	warp	ord501	1,1,prontera,173,160ordeal_1-2,130,194,0	warp	ord502	1,1,prontera,173,160ordeal_1-2,178,193,0	warp	ord503	1,1,prontera,173,160ordeal_1-2,290,130,0	warp	ord504	1,1,prontera,173,160ordeal_1-2,241,281,0	warp	ord505	1,1,prontera,173,160ordeal_1-2,66,25,0 	warp	ord506	1,1,prontera,173,160ordeal_1-2,202,129,0	warp	ord509	1,1,prontera,173,160ordeal_1-2,105,154,0	warp	ord510	1,1,prontera,173,160//============Spawns=================ordeal_1-2,0,0,0,0	monster	Golden Pecopeco	1002,100,40000,20000,0

anyone has a raw/file of this script?

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//  _______   __      ____	  ____ 	    __	__  ____    __  __    __   __ __      __   __  ____    _      ____       // /__  __/  / /     / __       / __     / / / / /__    / / /_/ __/ /_ / // /     / /__/ / /__    / /__  / __   _____//   / /    / /_    / /_/ /     / / / /   / / / / ____/ / / / __  /_  __// // /     / _  _ / ____/ / / // / / /_/ / / __  //  / /    / __   / ____/     / / / /   / / / / / __  / / / / /   / /   _  /     / // /// / __  / /  __/ / ____/ / /  /_/// / /    / / / / / /__	      / /_/ /_  / /_/ / / /_/ / / / / /   / /   __/ /     / // /// / /_/ / / _   / /__	  / ////_/    /_/ /_/  ____/      _______/ ____/  ____/ /_/ /_/   /_/    __/     /_//_///  ____/ /_/ _ ____/ /_///=============================================================================////   Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit   //=============================================================================//POWERED by: rudolp//[The Quality Maker]//Time Finished :6:28 PM 6/7/2009//Please Report any bug and suggestions.//===== Compatible With: =================================================================//= Any eAthena Version//=============Gold Room Settings===================//This should always be enable for a better Gold Room System.//==================================================ordeal_1-2.gat	mapflag	noskillordeal_1-2.gat	mapflag	nomemoordeal_1-2.gat	mapflag	nobranchordeal_1-2.gat	mapflag	noloot ordeal_1-2.gat	mapflag	noexpordeal_1-2.gat	mapflag	nodropordeal_1-2.gat	mapflag	novendingordeal_1-2.gat	mapflag	nowarpordeal_1-2.gat	mapflag	nowarptoordeal_1-2.gat	mapflag	noreturn//=================================================ordeal_1-2,0,0,0	script	Gold Room	-1,{OnInit://No. of Mine Guardian.//For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate.	set .guardian,50;//Type of guardian. 0 = normal 1 = extreme	set .@guardiantype,0;	if(.@guardiantype == 0){		monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,"";			}else{		monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,"";	}end;OnNPCKillEvent://===== Configurations: ========================================================================//Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable).	set .@maxgaingold,5;//Apply gold penalty. 0 = no 1 = yes	set .@penalty1,1;//The Maximum no. of gold Penalty.	set .@maxpenalty1,3;//Apply speed & HP penalty. 0 = no 1 = yes 	set .@penalty2,1;//Gold limitation penalty must be enable	set .@maxgold,200;//The maximum no. of hp penalty by %.	set .@maxpenalty2,10;//Enable luk bonus. 0=no 1=yes	set .@lukbonus,0;//If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining.	set .@lukdiv,49;//Show Server Name. 0=no 1=yes	set .@showservername,1;//Name of your Server	set .@servername$,"[The Quality Maker]";//=========================================================================================if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){	set @bonus,0;	set @deduction,0;	set @gain,rand (.@maxgaingold);//Luk bonus	if (.@lukbonus != 0){		set @bonus,readparam(bLuk)/.@lukdiv;	}//Gold Penalty	if (.@penalty1 != 0){		set @deduction,rand(.@maxpenalty1);		if(@deduction == 0) set @deduction,1;		}	set @gain, @gain + @bonus - @deduction;	set golds, golds + @gain ;//Displaying Gained Gold	if(.@showservername != 0){		if(golds%5 == 0){ //Show Server Name every 10 gold gain.			dispbottom "===============Brought to you by===============";			dispbottom "==============" + .@servername$ +"==============";		}	}	if(@gain){ 		dispbottom "-|You got: " +@gain+ " gold| - |Total: " +golds+ " gold|- ";	}else{		dispbottom "-|You got: NOTHING! |- ";	}	if (.@penalty2 != 0){		if (golds >= .@maxgold/2 && golds <=.@maxgold/2+20){			 sc_start	SC_DECREASEAGI,240000,10;	 			}else if(golds >.@maxgold){			sc_start	SC_CURSE,240000,10;		 	percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1);		 	heal -50,0; //For him to die		}	}	if(paid == 0){		mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map;		dispbottom "Go out you bastard!";		set golds,0;		warp "prontera", 173, 160;	}		end;}OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish;if (@mapname$ == "ordeal_1-2"){		dispbottom "Holy Shit you died!";		dispbottom "All of your gold will gone!";		set alive, 0;		set paid, 0;		end;}L_Finish:close;}//===============================================//warper//===============================================ordeal_1-2,154,156,5	script	Gold Miner	813,{	mes "[Gold Miner]";	if(golds >=50){		goto wa;	}	mes "Want to go now?";	mes "Your gold is just "+golds+" you can still get more.";	close;wa:	mes "Want to go now?";	 if(select("Yes", "No") == 1) {		set alive,1;        		warp "prontera", 173, 160;    	}	close;} prontera,165,158,5	script	Gold Room Warperer#pront	813,{	set @name$,"prontera";	callfunc "goldmain";	end;}aldebaran,133,116,4	script	Gold Room Warperer#alde	813,{	set @name$,"aldebaran";	callfunc "goldmain";	end;}alberta,23,247,4	script	Gold Room Warperer#alb	813,{	set @name$,"alberta";	callfunc "goldmain";	end;}payon,151,182,4	script	Gold Room Warperer#pay	813,{	set @name$,"payon";	callfunc "goldmain";	end;}geffen,115,74,4	script	Gold Room Warperer#gef	813,{	set @name$,"geffen";	callfunc "goldmain";	end;}function	script	goldmain	{	if (getgmlevel() >= 90){		mes "[Gold Room Warperer]"+zeny," "+#CASHPOINTS;	if(sex != 0){		mes "Hello Sir what can I do for you?";	}else{		mes "Hello Maam what can I do for you?"+#KAFRAPOINTS;	}	next;	menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s;	next;	mes "[Gold Room Warperer]";	mapannounce "ordeal_1-2","Excuse me Miners.",bc_map;	mes "Ok.";	next;	mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map;	mes "Just a second I will just ask them to";	mes "go out in the mining site";	next;	mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map;	mes "[Gold Room Warperer]";	mes ".............";	mes "........";	next;	mes "[Gold Room Warperer]";	mes "Ok your done";	set .opengoldroom,1;	areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160;	close;	}	if(.opengoldroom == 0){		goto start;	}else{		mes "[Gold Room Warperer]";		mes "Sorry!";		mes "The Mining Site is closed.";		close;	}G_open:	mes "[Gold Room Warperer]";	mes "Ok.";	mes "Mining Site is Already Available.";	announce " Gold Room is open for public!",bc_map;	set .opengoldroom,0;close;start:	if ( alive == 0){		set golds,0;	}	mes "[Gold Room Warperer]";	mes "What do you want?"+cash;	next;	menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s;	mes "[Gold Room Warperer]";	mes "Hmm..";	mes "It cost 100,000z";    	mes "Would you like to go now to the gold room?";    	if(select("Yes", "No") == 2) close;		if(@name$ == "prontera") savepoint "prontera", 173, 160;		if(@name$ == "aldebaran") savepoint "aldebaran",166, 163;		if(@name$ == "alberta") savepoint "alberta",16, 246;		if(@name$ == "payon") savepoint "payon",160, 179;		if(@name$ == "geffen") savepoint "geffen",124, 85;		if (Zeny < 100000) goto nomoney;		set Zeny, Zeny - 100000;		set alive, 1;		set paid, 1;		set golds,0;        warp "ordeal_1-2", 156, 155;    	close;nomoney:	mes "[Gold Room Warperer]";	mes "Sorry insufficient balance";	close;exchange:	mes "[Gold Room Warperer]";	mes "Hmm...let me see";	mes "You have " +golds+ ".";	if (golds == 0) goto nogold; 	mes "Ok get this.";	next;        if (checkweight(969,golds) == 0) goto L_OverWeight;	getitem 969, golds;	set golds, 0;	emotion e_gg;	close;L_OverWeight:	mes "[Gold Room Warperer]";	mes "Sorry your overweight";	close;nogold:	close;C_s:	close;}//============================================================//===========================================================//========================================//warps you may edit this one for your convenience//========================================ordeal_1-2,73,265,0	warp	ord500	1,1,prontera,173,160ordeal_1-2,129,194,0	warp	ord501	1,1,prontera,173,160ordeal_1-2,130,194,0	warp	ord502	1,1,prontera,173,160ordeal_1-2,178,193,0	warp	ord503	1,1,prontera,173,160ordeal_1-2,290,130,0	warp	ord504	1,1,prontera,173,160ordeal_1-2,241,281,0	warp	ord505	1,1,prontera,173,160ordeal_1-2,66,25,0 	warp	ord506	1,1,prontera,173,160ordeal_1-2,202,129,0	warp	ord509	1,1,prontera,173,160ordeal_1-2,105,154,0	warp	ord510	1,1,prontera,173,160//============Spawns=================ordeal_1-2,0,0,0,0	monster	Golden Pecopeco	1002,100,40000,20000,0

anyone has a raw/file of this script?

 

Just copy the text above and...

- press the Enter key after ;

- press the Tab key for contents within the { } brackets

 

I believe you need to first at least understand the logic of scripting before you try applying some.

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