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Someone even, how can you make an inventory, to teleport it to a map?, And one that does not consume the item as well, but which requires the non-inventory item to be able to teleport ...

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Try add to get the same item when he is used. For example, Fly Wing

add this line in the fly wing

getitem Wing_Of_Fly, 1;


The full item + script:

	Id: 601
	AegisName: "Wing_Of_Fly"
	Name: "Fly Wing"
	Buy: 60
	Weight: 50
	BuyingStore: true
	Script: <"itemskill AL_TELEPORT,1;
			getitem Wing_Of_Fly, 1;


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