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CDER

Function Survival

Question

Hi guys, I have a very big and expansive project.

 

First of all I'm Brazilian the script was not 100% translated, interpreted dubarma as

"durabilityweapon" and dubarmor as "durabilityarmor"

1-Doubts:
I do not know all the doc commands yet, so this is not quite complete function.
2-Npcs function:
I added npcs to the outside of the function, and I used the "callfunc" 
command in the npc to call the function, these npcs would be bed,
durability repairer, and in the future would initiate the same "callfunc"
 1 hunger, thirst.
3-Error !!!
When creating my menu npc, to view the statuses, only everything appears in 0,
as if the function had not responded.
4- Menu command
I used bindatcmd to when using the @ menu command, I would view your information.
And I used the * menu, and even created a labbel for him.
scriptlabbel:
menu1:
[email protected] $;
mes "[Hunger]:"[email protected];
month "[Headquarters]:"[email protected];
mes "[Sleep]:"[email protected];
month "[DubArma]:"[email protected];
mes "[DubArmor]:"+.@dubarmadura;
close;
end;

5-  function script

function    script    Sobrevivencia    {
getcharid(0);
    if (getcharid(0)){
    [email protected] = 100;
    [email protected] = 100;
    [email protected] = 100;
    [email protected] = 100;
    [email protected] = 100;
    setd("[email protected]", 100);
    setd("[email protected]", 100);
    setd("[email protected]", 100);
    setd("[email protected]", 100);
    setd("[email protected]", 100);
    getd("[email protected]");
    getd("[email protected]");
    getd("[email protected]");
    getd(".dubarma");
    getd("[email protected]");
    end;
    }
    else{
        if ([email protected] <= 1){
        delchar([email protected], 0);
        end;        
        }
    }
        if ([email protected] <= 1){
        delchar([email protected], 0);
        end;
        }
        if ([email protected] <= 1){
        delchar([email protected], 0);
        end;        
        }
        if ([email protected] <= 31){
        sleep(30000);
        sleep2(30000);
        end;
        }
        if ([email protected] <= 1){
       @breakweapon;
        end;
        }    
        if ([email protected] <= 1){
        @breakarmor;
         end;
        }
        attachnpctimer("strcharinfo(0)")
        initnpctimer(strcharinfo(0));
OnTimer1080000:
[email protected] = -1;
[email protected] = -1;
[email protected] = -4;
end;
}

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4 answers to this question

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Sorry but I have no idea what you are trying to do nor what this script is supposed to do.

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None of this script makes any sense.

As you were told by me and many other people on the Hercules Discord, you need to learn the basics of NPC scripting.

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10 hours ago, Ridley said:

Sorry but I have no idea what you are trying to do nor what this script is supposed to do.

 

It would be a system of hunger, thirst, sleep ... If it arrives in a value less than 1, of the following commands like, delchar, breakequip, it is very visible until .., 

in my case every 18 minutes, would consume -1 hunger, thirst and -4 sleep, the durability of arms would care in the future, ie instead of spending -1 with time, would be spent through attacks, I was told that I need to move in the sql, while others insist on saying that my function has no logic whatsoever, which is funny, even because I know of my failures ...

Edited by CDER

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