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thanna

New Quest Window design

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Hello ma'am/Sir,

I have been googling for about 2 hours now. Looking on client and server section. How can I get the new quest window? If it is based on exe what exe date should I have.

Thanks in advance

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I was using 2018-06-20Re when I wrote Sample Questlog script

 

On 12/9/2017 at 0:32 AM, thanna said:

The thing is how can I show the sprite of the npc/monster on the quest window? please see attached for example.

NewQWindow.png

the newer quest window, edit the file -> client\system\OngoingQuestInfoList_Sakray.lub
supports navigation system, including <itemlink>

	[49908] = {
		Title = "Poring Problem",
		IconName = "ico_lq.bmp",
		Description = {
			"Poring has invaded Prontera town last night",
			"Help out the town by killing them.",
			"Submit to the <NAVI>Guard<INFO>prontera,147,28,</INFO></NAVI> when finished."
		},
		Summary = "Kill 10 Porings",
		NpcSpr = "8W_SOLDIER",
		RewardEXP = "1000",
		RewardJEXP = "1000",
},

NpcSpr is the npc sprite
monster sprite ... no idea ... after all you can have multiple target mobs in 1 single quest

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3 minutes ago, AnnieRuru said:

I was using 2018-06-20Re when I wrote Sample Questlog script

 

the newer quest window, edit the file -> client\system\OngoingQuestInfoList_Sakray.lub
supports navigation system, including <itemlink>


	[49908] = {
		Title = "Poring Problem",
		IconName = "ico_lq.bmp",
		Description = {
			"Poring has invaded Prontera town last night",
			"Help out the town by killing them.",
			"Submit to the <NAVI>Guard<INFO>prontera,147,28,</INFO></NAVI> when finished."
		},
		Summary = "Kill 10 Porings",
		NpcSpr = "8W_SOLDIER",
		RewardEXP = "1000",
		RewardJEXP = "1000",
},

NpcSpr is the npc sprite
monster sprite ... no idea ... after all you can have multiple target mobs in 1 single quest

Thank you very much miss annie.

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