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WhiteEagle

Skill Tree Issue

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The problem is, that normally you can only skill your 2nd job skills, when you have already skill your 1st job skills.
But in the screenshot you can see, I dont need to use my 40/50 skillpoints from my 1st job.
So I can spend more skillpoints for my 2nd job after my reset.

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3 hours ago, WhiteEagle said:

The problem is, that normally you can only skill your 2nd job skills, when you have already skill your 1st job skills.
But in the screenshot you can see, I dont need to use my 40/50 skillpoints from my 1st job.
So I can spend more skillpoints for my 2nd job after my reset.

it caused by a setting in conf/map/battle/player.conf

// When set to true, forces skill points gained from 1st class to be put into 1st class
// skills, and forces novice skill points to be put into the basic skill. (Note 1)
player_skillup_limit: true

 

so its either you have set that to false ... OR ...

//	src/map/pc.c  - LINE 1928
static int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
{
	int skill_point, novice_skills;
	uint16 job;

	nullpo_ret(sd);
	job = sd->job;
	if (!battle_config.skillup_limit || pc_has_permission(sd, PC_PERM_ALL_SKILL))
		return job;

you are using GM account that has permission to bypass this

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Thanks for your replys.

Quote

probably cause you didnt level enough when you were an acolyte

Yea, thats "fixed" the problem.
And AnnieRuru, that's all was disabled and tested with an normal acc. .
But thanks either. ^^
 

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