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Good day!

May i request command @mobalive please.

though was already requested before.



@mobalive moonlight

Dispbottom "MVP moonlight is dead";

Dispbottom "MVP moonlight is Alive"; etc

Only trigger if MVP is in MVP Map not in Deadbranch room or any other map.

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https://github.com/AnnieRuru/Release/blob/master/Guides/What is dynamic_mob and how it affects scripts.md.

unfortunately, Hercules/rAthena has dynamic_mob option, which is not available on Aegis, official ragnarok emulator
we can't just simply mobcount the MVP because the boss_monster are not loaded until someone warp into the map

the TBL_MOB in the topic you link to, using iteration, is equivalent to getunits script command, also doesn't cache the boss_monster

there is a tricky way to do this however, which, in my theory, whenever a script command boss_monster pops up, push a source variable,
and again this source variable can be read by scripts, and thus provide us to check either that MVP is available or not


this question also has been asked to me privately in discord, and currently in 1 of my todo list

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