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imune negative status


a long time ago, we had this functionality.

// Adjustment for the natural rate of resistance from status changes.
// If 50, status defense is halved, and you need twice as much stats to block
// them (eg: 200 vit to completely block stun)
pc_status_def_rate: 100
mob_status_def_rate: 100

// Required luk to gain inmunity to status changes.
// Luk increases resistance by closing the gap between natural resist and max 
// linearly. This setting indicates required luk to gain complete immunity.
// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. 
//     So 40% + (50% of 60%) = 70%
pc_luk_status_def: 300
mob_luk_status_def: 300

is it possible to add this in new herc? 

if yes, how?  pls someone can help, this newb friend?

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pc_status_def_rate and mob_status_def_rate still exist in in conf/map/battle/status.conf.
If you need pc_luk_status_def and mob_luk_status_def, I could probably write a patch for you, but have a look at the commit where they were removed and see @Ind's reasons to remove them.




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