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Tio Akima

Polygon Limit

Question

What is the limit of polygons in a model?

Is there a limit of polygons per map?


I have 3 models with 60k polygons each ... And the client is not working (client 2019)
it crashes when trying to display the models.

I used the proOptmize modifier, but it still didn't work.

 

Are there any other customer restrictions regarding 3D models other than polygons?

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There is a limit in polygons, I just can't remember the exact amount. You need to split it into smaller parts and then puzzle it together.

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5 hours ago, Tio Akima said:

I didn't understand your answer

glue all the models together using the weld or merge option in your 3d modeler

 

then wrap them all on the same texture

 

thats 1 polygon 

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10 hours ago, Ridley said:

There is a limit in polygons, I just can't remember the exact amount. You need to split it into smaller parts and then puzzle it together.

ok Ridley, thanks, i will divide them into smaller parts. I think this will be the only solution. Thanks.

 

5 hours ago, Naruto said:

glue all the models together using the weld or merge option in your 3d modeler

 

then wrap them all on the same texture

 

thats 1 polygon 

sorry, but you have no idea what was asked in the post. it doesn't make any sense to "merge" or "weld" my models of 60k polygon.

hugs

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49 minutes ago, Tio Akima said:

ok Ridley, thanks, i will divide them into smaller parts. I think this will be the only solution. Thanks.

 

sorry, but you have no idea what was asked in the post. it doesn't make any sense to "merge" or "weld" my models of 60k polygon.

hugs

🤧

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Hmm i figured out what a polygon is to you people

 

Yeah your screwed,  all you can do is make it smaller... ripp off the details like ridley said OR remake it on a smaller scale 

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