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Tio Akima

Barter shop doubt

Question

Hi
I wanted to do a Barter shop

however, in the same npc, put a menu for the player to choose which Barter shop he wants to enter ....
How can I do this?

 

exmp:
 

switch(select("- Shop 1:- Shop 2:- Shop 3:- not..thanks.."))
{

        case 1: 
        callshop " Shop 1",1;
        end;

        case 2: 
        callshop " Shop 2",1;
        end;

        case 3: 
        callshop " Shop 3",1;
        end;

        case 4: 
        end;

}

OnInit: {
            sellitem White_Herb, 100, Red_Potion, 2;
            sellitem Blue_Herb, 200, Red_Potion, 3;
            sellitem Green_Herb, 100, Red_Potion, 4;
            sellitem White_Herb, 100, Red_Potion, 1;
             end;
                        
    }

How to call Barter shop and separate items in shop ?

it's possible?

 

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3 answers to this question

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try use two or more npcs. Even at same position if you want shops hidden.

 

also for barter shops you must set shop type. in your example type is missing

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  • 2

try this way:

-	trader	Shop1	FAKE_NPC,{

OnInit:
	tradertype(NST_BARTER);
	sellitem White_Herb, 100, Red_Potion, 2;
	sellitem Blue_Herb, 200, Orange_Potion, 3;
	end;
}

-	trader	Shop2	FAKE_NPC,{

OnInit:
	tradertype(NST_BARTER);
	sellitem Green_Herb, 100, Red_Potion, 4;
	sellitem White_Herb, 100, Orange_Potion, 1;
	end;
}

-	trader	Shop3	FAKE_NPC,{

OnInit:
	tradertype(NST_BARTER);
	sellitem Apple, -1, Orange_Potion, 1;
	sellitem Praetorian_Shield, 100, Berserk_Potion, 10;
	end;
}


prontera,159,284,4	trader	Barter Shop	4_M_KID1,{

	mes "Select the shop for open!";
	switch(select("Shop 1:Shop 2:Shop 3"))
	{
		case 1: close2; openshop "Shop1"; break;				
		case 2: close2; openshop "Shop2"; break;
		case 3: close2; openshop "Shop3"; break;
	}
	end;
}

 

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