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KhnKhymKh

PVP Mode if MVP is alive

Question

I found this snippet of code on rAthena that when an MVP spawns on his natural map, the pvp mode goes on, when the mvp dies, off.

 

 if( md->state.boss ) {
	map_setmapflag(bl->m, MF_PVP, true);
}

 

I'm having a source error with "map_setmapflag(bl->m, MF_PVP, true);"

Tried using "map->list[m].flag.pvp", and "map->list[m].flag.nopvp;" (when turning it off)

 

Can anyone tell me the correct way to do it?

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6 answers to this question

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Posted (edited)

if still need i have this and created for herc.

Edited by cookie-rae

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Posted (edited)

This is good idea. Would be great to have it on hercules.

Edited by gantz

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