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Browedit 2.0 - a new revision by Borf

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I just use the older Browedit. Far less bugs.

That made me laugh xD

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I just use the older Browedit. Far less bugs.

That made me laugh xD

Righto it may not be true, but at least I can get the thing to work..

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I just use the older Browedit. Far less bugs.

That made me laugh xD

Righto it may not be true, but at least I can get the thing to work..

That's not what i meant, I agree with you and it is sadly true.

Didn't follow browedit for a while but apparently it was never a user friendly software @.@

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somebody used this browedit version? it's better than old version? 

 

Better at optimization, but uncompleted. (unfortunately...)

 

Here do you have the github of the project :

 

https://github.com/Borf/browedit

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dont use browedit 2.0 unless you really know how to work it. i've never got the thing to work, much better just to use older version. revision 588 works well for me

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586 is actually the best version of BrowEdit. But in few times, BrowEdit 2 will get better but for now it's uncomplete.

Can you explain me please if this is better than 6.20 v1.0 please? im using that :) and it really have some problems with texture selection and others little things.

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586 is actually the best version of BrowEdit. But in few times, BrowEdit 2 will get better but for now it's uncomplete.

Can you explain me please if this is better than 6.20 v1.0 please? im using that :) and it really have some problems with texture selection and others little things.

Actually I think v.2 is not enough complete.

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I'm trying to use the app but I can't see the maps because they "blink" and for the most part, they are invisible. 
Is there any solution to this?


CkLOhHx.jpg

The only error I can see is that it's Missing '}' or object member name in line 151 in the code

[          MainThread][13:20:15:651]    Loading configuration...
[          MainThread][13:20:15:688]    App::start
[        UpdateThread][13:20:15:689]    App::createWindow
[        UpdateThread][13:20:15:689]    App::createWindow::Creating window
[        UpdateThread][13:20:15:734]    Using OpenGL 4.0.0 - Build 10.18.10.4358
[        UpdateThread][13:20:15:734]    Using OpenGL 4.0
[        UpdateThread][13:20:15:736]    Renderer: Intel(R) HD Graphics 4000
[        UpdateThread][13:20:15:737]    glViewPort
[        UpdateThread][13:20:15:737]    done glViewPort
[        UpdateThread][13:20:15:737]    App::createWindow::Created window
[        UpdateThread][13:20:15:738]    calling init...
[    BackgroundWorker][13:20:15:781]    Loaded GRF file C:/Users/coldmaster/Documents/RO/data.grf
Loaded image: assets/textures/gradient.png -> 1 x 2048, resized to 1 x 2048
Loaded image: assets/textures/skins/ro.png -> 256 x 128, resized to 256 x 128
[        UpdateThread][13:20:15:903]    Loaded font assets/fonts/tahoma.fnt, 191 glyphs
Loaded image: assets/fonts/tahoma_0.png -> 128 x 128, resized to 128 x 128
[        UpdateThread][13:20:15:914]    Loaded font assets/fonts/tahomabig.fnt, 191 glyphs
Loaded image: assets/fonts/tahomabig_0.png -> 256 x 256, resized to 256 x 256
[        UpdateThread][13:20:15:917]    * Line 151, Column 4
  Missing '}' or object member name

NOTE: I have tried all the versions available on Dropbox and version 234 didn't give the line error but had the same result

here is my  config.borf.json

{
	"resolution" : [ 2560, 1600 ],
	"data" :
	{
		"ropath" : "C:/Users/coldmaster/Documents/RO/data",
		"grfs" :
		[
			"C:/Users/coldmaster/Documents/RO/data.grf"
		]
	},
	"defaultmap" : "prontera",
	"threadedrendering" : true,
	"backgroundworkers" : true
}

I don't understand what files should I look for is my config correct? I don't have any cookies.grf not sure if that's something I should have.

 

If there isn't any solution to this could someone share a stable version of the app? 
maybe browedit1 v586?(other users above mention its a good version) I tried downloading on the official site but asks for user and password. 
 

EDIT:
Ok never mind browedit 1 it's just that I had to right click and save one file at a time(at the official page) and I didn't realize this...

Still, I would love to use browedit 2!! but for now I will be using browedit 1.

Edited by coldmaster

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Im a bit late to the party but when i open this and read the readme it says i cant use any of the textures that the arrow points to.... 

so all i can do with this then is pick a map with textures i like and completly re work it?

 

i try brow classic and i cant even find the exe or whatever RIPP 

 

nevermind, just jumped to 586 like in that dudes tutorial, no idea why i bother posting

Edited by lllaaazzz

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