Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1011
CODE
//The Sign Quest will be "enable only".
//There are some things you might consider doing before implementing it,
//For more info, read the comments in npc/quests/The_Sign_Quest.txt
//npc: npc/quests/The_Sign_Quest.txt
about the only thing to consider is editing one global variable in the script.
I don't see any reason to leave it disabled by default...