Originally posted by [b]W1ndsor[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1128
npc\guild\gldfunc_ev_agit.txt line 184:
QUOTE
if (GetCastleData(.@map$,1) == 0) return;
MapRespawnGuildID .@map$,GetCastleData(.@map$,1),4;
KillMonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
end;
Basically if woe is ended and the castle has no owner, the emperium will remain there.