Issue information

Issue ID
#1129
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Mar 8, 2008 13:37
Last Post
Hercules Elf Bot
Mar 8, 2008 13:37
Confirmation
N/A

Hercules Elf Bot - Mar 8, 2008 13:37

Originally posted by [b]W1ndsor[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1129

npc\quests\quests_airship.txt line 2913:
CODE
ein_in01,263,35,3    script    Ferlock#lab    873,{

OnInit:
    disablenpc "Ferlock#lab";
    stopnpctimer;
    end;

OnEnter:
    enablenpc "Ferlock#lab";
    initnpctimer;
    end;
    
OnEmote:
    emotion e_omg,0;
    end;

OnTimer120000:
    donpcevent "Ferlock#lab::OnInit";
    end;
}


I wonder what will happen if the OnEnter label has been triggered. O_O

quests_lighthalzen.txt line 11540:
QUOTE
OnTimer120000:
donpcevent "#bully2::OnReset";
donpcevent "#bully2::OnInit";
donpcevent "#packidentity::OnEnter";
stopnpctimer;
end;


the warp will be enabled even though the player failed and the Man will not appear anymore.
so it should be
CODE
donpcevent "Man#Lyozien::OnEnter";


Third edit:
Oh men too many bugs...
npc\quests\quests_umbala.txt line 244:
QUOTE
if(event_umbala < 6) goto LSecondCheck;
if(@ryumon == 33) goto Lwarp;
LSecondCheck:
if(event_umbala >= 6) goto LNewEnd;
if(@ryumon == 13) goto Lwarp;
LNewEnd:
mes "^3355FFNothing happened.";
mes "You hear a faint laugh, but";
mes "decide that it's all in";
mes "your head.^000000";
close;

it shoudnt be there because there is already a check if(event_umbala < 6)
then after you got warped inside, the shamman will set event_umbala,7; to you.

This post has been edited by GM-windsor-: Mar 8 2008, 08:20 AM