Issue information

Issue ID
#1802
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Jul 6, 2008 10:38
Last Post
Hercules Elf Bot
Jul 6, 2008 10:38
Confirmation
N/A

Hercules Elf Bot - Jul 6, 2008 10:38

Originally posted by [b]MegaByte[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1802

A player brought to my attention a Bug with dual weapons for Assassin Cross and possibly Assassin.
Having diffrent types of weapons such as dagger and sword do not work correctly if dagger is in the seccond hand.
The sprite only shows a single weapon and only the main weapons effects are activated seccond weapon appears to be ignored.

Tested with Axe + Sword Axe + Dagger and Sword + Dagger having same type of weapon works fine.

my player said this about the problem.
"in the supplied screen shots are images of a SinX wielding Sword and dagger combination.
The probelm lies in changing the main-hand and off-hand combination for the weapons.

if we were to use dagger main hand, and a weapons such as sword or axe in the off-hand then everything is fine... however
when making a sword or axe main hand whilst making a dagger offhand can prove to be a problem,
RO will disregard the offhand dagger, and no skills will trigger off the weapon which is also not animated as shown. "

(IMG:http://i316.photobucket.com/albums/mm345/GM_MegaByte/screenNightmare011.jpg)
(IMG:http://i316.photobucket.com/albums/mm345/GM_MegaByte/screenNightmare010.jpg)

You can see the sprites are clearly wrong where is the 2nd hand dagger.. only one sword.