Issue information

Issue ID
#1916
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Jul 25, 2008 10:05
Last Post
Hercules Elf Bot
Mar 5, 2012 8:51
Confirmation
N/A

Hercules Elf Bot - Jul 25, 2008 10:05

Originally posted by [b]BrianL[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1916

The Duplicate NPCs in the Socket Enchant system have a TriggerX,TriggerY area of 0,0
which makes the NPC activate when you walk by and touch it, even if you don't click it.

.../trunk/npc/merchants/socket_enchant.txt

Line 404 : lhz_in02,281,35,5 duplicate(Seiyablem) Seiyablem#lhz 84,0,0
Line 405 : prt_in,33,70,5 duplicate(Seiyablem) Seiyablem#prt 84,0,0
Line 406 : morocc,51,41,5 duplicate(Seiyablem) Seiyablem#moc 84,0,0
Line 426 : lhz_in02,269,33,5 duplicate(Young Man#socket) Young Man#lhz 97,0,0
Line 427 : prt_in,31,57,1 duplicate(Young Man#socket) Young Man#prt 97,0,0
Line 428 : morocc,60,42,3 duplicate(Young Man#socket) Young Man#moc 97,0,0

Remove all the ,0,0 at the end of those lines to fix.
Or is that how it's supposed to be? (IMG:style_emoticons/default/ani_o.gif)