Originally posted by [b]BrianL[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1916
The Duplicate NPCs in the Socket Enchant system have a TriggerX,TriggerY area of 0,0
which makes the NPC activate when you walk by and touch it, even if you don't click it.
.../trunk/npc/merchants/
socket_enchant.txtLine
404 : lhz_in02,281,35,5 duplicate(Seiyablem) Seiyablem#lhz 84,0,0
Line
405 : prt_in,33,70,5 duplicate(Seiyablem) Seiyablem#prt 84,0,0
Line
406 : morocc,51,41,5 duplicate(Seiyablem) Seiyablem#moc 84,0,0
Line
426 : lhz_in02,269,33,5 duplicate(Young Man#socket) Young Man#lhz 97,0,0
Line
427 : prt_in,31,57,1 duplicate(Young Man#socket) Young Man#prt 97,0,0
Line
428 : morocc,60,42,3 duplicate(Young Man#socket) Young Man#moc 97,0,0
Remove all the
,0,0 at the end of those lines to fix.
Or is that how it's supposed to be? (IMG:
style_emoticons/default/ani_o.gif)