Issue information

Issue ID
#1991
Status
Fixed
Severity
Low
Started
Hercules Elf Bot
Aug 4, 2008 13:54
Last Post
mkbu95
Jun 9, 2013 6:30
Confirmation
Yes (1)
No (0)

Hercules Elf Bot - Aug 4, 2008 13:54

Originally posted by [b]Inkfish[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=1991

It's strange that 'killmonster' uses 'md->state.npc_killmonster' while 'killmonsterall' just sets 'md->npcevent[0]=0'.

I think we could only set 'md->npcevent[0]=0' in the case that 'md->spawn==0', otherwise the permanent monsters would lose their events when they respawned.

some suggestions and edits here:
http://www.eathena.ws/board/index.php?auto...mp;showbug=1984

This post has been edited by Inkfish: Aug 4 2008, 08:35 AM

mkbu95 - Jun 9, 2013 6:30

Fixed by Zephyrus.