Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2067
The mapreg code assumes variable names are 32 characters in length (+1 for terminator).
The database assumes the same (IIRC `varname` varchar(32) supports 32 chars).
The base reg structure in mmo.h says otherwise:
CODE
struct global_reg {
char str[32];
char value[256];
};
so at worst a long variable name would cause varname truncation or buffer overflow.