Originally posted by [b]Raw Arkanis[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2074
I maked a mobkill count script, and it worked fine with old revisions.
But I updated to r13046, and now the 'killedrid' dont get the correct monster CLASS ID, its aways '0'.
Here is my script:
CODE
prt_fild08,0,0,0 script QuestEssenciaContador -1,{
end;
OnNPCKillEvent:
if(killedrid == 1002)
{
if((QE_Seq == 1) && (QE_Cont < 25))
{
set QE_Cont,QE_Cont+1;
dispbottom "Você já matou "+QE_Cont+"/25 Porings.";
}
else
if (getgmlevel() >= 20) dispbottom "Debug: 2"+killedrid;
}
else if(killedrid == 1113)
{
if((QE_Seq == 3) && (QE_Cont < 50))
{
set QE_Cont,QE_Cont+1;
dispbottom "Você já matou "+QE_Cont+"/50 Drops.";
}
else
if (getgmlevel() >= 20) dispbottom "Debug: 2";
}
else
if (getgmlevel() >= 20) dispbottom "Debug: 1 "+killedrid;
end;
}
I puted some debbug msg toknow whats happen.
When i kill a poring (ID 1002), i got a "Debug: 1" with the 'killedrid' = 0.
There is a SS:
(IMG:
http://img292.imageshack.us/img292/4145/bugeaql9.jpg)
There is a DB's ss:
(IMG:http://img530.imageshack.us/img530/8863/erledbp0.th.jpg)
This post has been edited by Raw Arkanis: Aug 19 2008, 04:31 PM