Originally posted by [b]HappyFunTimeSparkles[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2377
After finishing the quest, when you talk to the NPC, he will ask you if you if you want to go up. But, he will warp you up no matter if you choose yes or no. The code for it is here:
CODE
else if (ch_tre > 3 && ch_tre < 6) {
mes "[Jiu Lian Bu]";
mes "Hey~";
mes "So how ya been, ya smooth criminal? You wanna visit that place again?";
next;
switch(select("Sure, let's go~:Nah, maybe next time.")) {
mes "[Jiu Lian Bu]";
mes "Alright~";
mes "Let's get";
mes "a groove on.";
close2;
warp "lou_fild01",180,170;
end;
}
mes "[Jiu Lian Bu]";
mes "Not in the mood, eh?";
mes "No prob. But feel free";
mes "to come see me whenever";
mes "you want.";
close;
}
it should probably be (untested):
CODE
else if (ch_tre > 3 && ch_tre < 6) {
mes "[Jiu Lian Bu]";
mes "Hey~";
mes "So how ya been, ya smooth criminal? You wanna visit that place again?";
next;
switch(select("Sure, let's go~:Nah, maybe next time.")) {
case 1:
mes "[Jiu Lian Bu]";
mes "Alright~";
mes "Let's get";
mes "a groove on.";
close2;
warp "lou_fild01",180,170;
end;
break;
case 2:
mes "[Jiu Lian Bu]";
mes "Not in the mood, eh?";
mes "No prob. But feel free";
mes "to come see me whenever";
mes "you want.";
close;
break;
}
}
or something like that... I didn't test this yet, since I don't own a server, and the system admin for the server I'm part of is in class or something.
This post has been edited by HappyFunTimeSparkles: Oct 22 2008, 01:57 PM