Issue information

Issue ID
#2410
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Oct 30, 2008 0:24
Last Post
Hercules Elf Bot
Oct 30, 2008 0:24
Confirmation
N/A

Hercules Elf Bot - Oct 30, 2008 0:24

Originally posted by [b]Delicious[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2410

QUOTE
As either the player or their mercenary kills monsters (monsters higher than 1/2 the base level of the owner), their killcount will increase


source: http://irowiki.org/wiki/Mercenary_System

Currently any mob is increasing killcount.

I think the problem is in mob.c

In the if that calls mercenary_kills something like md->level > (sd->status->base_level)/2 should be added

or something like that i guess, I think that's the only place mercenary_kills is called, and I think it's the only way of affecting killcount

This post has been edited by Delicious: Oct 29 2008, 05:27 PM