Issue information

Issue ID
#2436
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Nov 13, 2008 7:07
Last Post
Hercules Elf Bot
Mar 5, 2012 9:21
Confirmation
N/A

Hercules Elf Bot - Nov 13, 2008 7:07

Originally posted by [b]Perceval[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2436

After entering the secret Tunnel, monsters are supposed to spawn. However the script kills the monsters 3 seconds after they spawn. Thus, it is not possible for the player to kill them. Therefore, the quest cannot be continued due to the event "OnMyMobDead" not being triggered.

CODE
OnTimer3000:
    killmonster "z_agit","#ZGuard::OnMyMobDead";
    mapannounce "z_agit","Catfoii: Err? I heard something, meow! We must be under attack, meow!",bc_map,"0xFFFF00";
    end;


The code "killmonster "z_agit","#ZGuard::OnMyMobDead";" needs to be removed.

This post has been edited by Perceval: Nov 12 2008, 11:07 PM