Originally posted by [b]Perceval[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2436
After entering the secret Tunnel, monsters are supposed to spawn. However the script kills the monsters 3 seconds after they spawn. Thus, it is not possible for the player to kill them. Therefore, the quest cannot be continued due to the event "OnMyMobDead" not being triggered.
CODE
OnTimer3000:
killmonster "z_agit","#ZGuard::OnMyMobDead";
mapannounce "z_agit","Catfoii: Err? I heard something, meow! We must be under attack, meow!",bc_map,"0xFFFF00";
end;
The code "killmonster "z_agit","#ZGuard::OnMyMobDead";" needs to be removed.
This post has been edited by Perceval: Nov 12 2008, 11:07 PM