Originally posted by [b]Menny[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2506
CODE
Loaded symbols for /libexec/ld-elf.so.1
#0 0x080d1fee in skill_additional_effect (src=0x1681f018, bl=0x13c3aa1c,
skillid=421, skilllv=7, attack_type=321, tick=664274897) at skill.c:815
815 if (tsc->data[SC_SPIRIT] && !(dstsd->class_&MAPID_STALKER && tsc->data[SC_SPIRIT] && tsc->data[SC_PRESERVE]))
(gdb) where
#0 0x080d1fee in skill_additional_effect (src=0x1681f018, bl=0x13c3aa1c,
skillid=421, skilllv=7, attack_type=321, tick=664274897) at skill.c:815
#1 0x080f50e4 in battle_delay_damage_sub (tid=9099, tick=664274897,
id=2004057, data=306480248) at battle.c:170
#2 0x0811a8d6 in do_timer (tick=664274912) at timer.c:390
#3 0x081181dd in main (argc=1, argv=0xbfbfeccc) at core.c:253
(gdb) bt full
#0 0x080d1fee in skill_additional_effect (src=0x1681f018, bl=0x13c3aa1c,
skillid=421, skilllv=7, attack_type=321, tick=664274897) at skill.c:815
tbl = (struct block_list *) 0x7
ud = (struct unit_data *) 0x13c3ac58
i = 7
skilllv = 664274912
sd = (struct map_session_data *) 0x1681f018
dstsd = (struct map_session_data *) 0x0
md = (struct mob_data *) 0x0
dstmd = (struct mob_data *) 0x13c3aa1c
sstatus = (struct status_data *) 0x1681f260
tstatus = (struct status_data *) 0x13c3ac04
sc = (struct status_change *) 0x1681f2b0
tsc = (struct status_change *) 0x13c3ac58
status = SC_STONE
skill = 371598948
rate = 0
#1 0x080f50e4 in battle_delay_damage_sub (tid=9099, tick=664274897,
id=2004057, data=306480248) at battle.c:170
target = (struct block_list *) 0x13c3aa1c
#2 0x0811a8d6 in do_timer (tick=664274912) at timer.c:390
tid = 9099
diff = -15
---Type <return> to continue, or q <return> to quit---
__FUNCTION__ = "do_timer"
#3 0x081181dd in main (argc=1, argv=0xbfbfeccc) at core.c:253
next = 241181964
(gdb)
This post has been edited by theultramage: Dec 1 2008, 12:39 PM