Issue information

Issue ID
#2701
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Jan 23, 2009 21:31
Last Post
Hercules Elf Bot
Mar 5, 2012 16:13
Confirmation
N/A

Hercules Elf Bot - Jan 23, 2009 21:31

Originally posted by [b]Jobbie[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2701

I guess this is a typo regarding NPC name in Morocc Town. I also re-scripted the effect of the npc's morocc volunteer#06 because the one scripted is no effect so I used different script on it. I just searched it in iRO and also just what we have added in UEAUP using pRO info.

I fix the names on it cause its a typo here it is..

Its a patch code which I made
QUOTE
Index: morocc.txt
===================================================================
--- morocc.txt (revision 13426)
+++ morocc.txt (working copy)
@@ -25,6 +25,8 @@
//= 2.0a Fixed outdated info about Milk [Lupus]
//= 2.1 Updated/Added NPCs for episode 12.1. [L0ne_W0lf]
//============================================================
+//= 2.2 Added missing NPC and fix typo of NPC name... [Jobbie]

// Morroc
//============================================================
@@ -45,7 +47,16 @@
close;
}

-morocc,202,244,0 script Volenteer - Morroc#01 745,{
+morocc,165,82,4 script A villager in Morocc 48,{
+ mes "[A villager in Morocc]";
+ mes "Huh,I can see more adventurer recently so that I cannot realize who is a villager or an adventurer.";
+ next;
+ mes "[A villager in Morocc]";
+ mes "The native like me can realize who is a villager or an adventurer.";
+ close;
+}
+
+morocc,202,244,0 script Volunteer - Morroc#01 745,{
mes "[Morroc Volunteer]";
mes "After that terrible incident wiped out the entire Morroc, Rune-Midgard Kingdom has gathered us valunteers to help restorations.";
next;
@@ -54,7 +65,7 @@
close;
}

-morocc,88,133,3 script Volenteer - Morroc#02 748,{
+morocc,88,133,3 script Volunteer - Morroc#02 748,{
mes "[Morroc Volunteer]";
mes "We're... We're flooded with work...";
next;
@@ -67,7 +78,7 @@
close;
}

-morocc,202,110,0 script Volenteer - Morroc#03 730,{
+morocc,202,110,0 script Volunteer - Morroc#03 730,{
mes "[Morroc Volunteer]";
mes "We're still unable to estimate the overall damage.";
next;
@@ -79,7 +90,7 @@
close;
}

-morocc,268,287,3 script Volenteer - Morroc#04 727,{
+morocc,268,287,3 script Volunteer - Morroc#04 727,{
mes "[Morroc Volunteer]";
mes "As bad as it seems, we can't even ask for more support.";
mes "This sure must be the worst thing ever happened in Rune-Midgard's history.";
@@ -89,7 +100,7 @@
close;
}

-morocc,37,287,0 script Volenteer - Morroc#05 79,{
+morocc,37,287,0 script Volunteer - Morroc#05 79,{
mes "[Morroc Volunteer]";
mes "The town's all shattered, but the real problem is the towners.";
next;
@@ -101,7 +112,7 @@
close;
}

-morocc,223,102,0 script Volenteer - Morroc#06::MocVolenteer 741,{
+morocc,223,102,0 script Volunteer - Morroc#06::MocVolenteer 741,{
mes "[Morroc Volunteer]";
mes "Ugh.. It's kinda spooky, here.. Even this dry wind of the desert seems to have a dark nature.";
next;
@@ -127,8 +138,10 @@
next;
mes "[Ringing Voice]";
mes "Be quiet! Can't you see what's going on?!";
- donpcevent "Volenteer - Morroc#06::OnHit";
next;
+ //misceffect 1;
+ specialeffect EF_HIT2;
+ //donpcevent "Volenteer - Morroc#06::OnHit";
mes "[Morroc Volunteer]";
mes "Heyyy, you're being too harsh, Senyorita. Your fist may be as fragile as you are, but it sure can hurt somebody.";
next;
@@ -139,12 +152,13 @@
mes "No, No way!? It,, sure is not!";
close;

-OnHit:
- specialeffect EF_HIT2;
+//OnHit:
+ //specialeffect EF_HIT2;
+ //misceffect 1;
end;
}

-morocc,226,102,4 duplicate(MocVolenteer) Volenteer - Morroc#07 726
+morocc,226,102,4 duplicate(MocVolenteer) Volunteer - Morroc#07 726

moc_ruins,123,154,0 script Young Man#moc01 99,{
mes "[Young Man]";


There is also a difference between on the script in iRO

in pRO they add the NPC exists in mid of Morocc

QUOTE
+morocc,165,82,4 script A villager in Morocc 48,{
+ mes "[A villager in Morocc]";
+ mes "Huh,I can see more adventurer recently so that I cannot realize who is a villager or an adventurer.";
+ next;
+ mes "[A villager in Morocc]";
+ mes "The native like me can realize who is a villager or an adventurer.";
+ close;
+}


Since iRO doesn't have it and we based in iRO, you can just ignore that npc.


if you want here is an attachment: Attached File  morocc.patch ( 3.21K ) Number of downloads: 3


This post has been edited by GMJobbie: Jan 23 2009, 01:33 PM