Hercules Elf Bot - Apr 5, 2009 23:19
Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2944
The dynamic mobs system launches a "despawn" timer for a map when the last player leaves it, and stores the timer id in map[m].mob_delete_timer.
During shutdown, these timers are not cancelled. This has no impact on server behavior, but is not proper behavior.
Hercules Elf Bot - Jan 31, 2012 13:20
Originally posted by [b]Gepard[/b]
Fixed in [rev=15528].