Originally posted by [b]Ind[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=2958
so, the damage soul burn does should be target ( or self ) SP *2, in eathena it doesnt work.
to fix:
battle.c
take this out ( its placed before race/element/stuff reductions )
CODE
case PF_SOULBURN:
ad.damage = tstatus->sp * 2;
break;
in the end of the same code, before:
CODE
return ad;
put
CODE
if(skill_num==PF_SOULBURN)
ad.damage = tstatus->sp * 2;
and it'll work just how it was supposed to be ( tested on iRO )
This post has been edited by Ind: Apr 11 2009, 09:12 AM