Originally posted by [b]gbrigos[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3024
See the follow line in battle.c(608):
QUOTE
if (md && md->guardian_data) {
damage -= damage * (md->guardian_data->castle->defense/100) * battle_config.castle_defense_rate/100;
}
This means that if the guild is the level of defense in 100, the rune that is invoked as a guardian will be almost imortal?
I had this problem on my server today, I wonder if this calculation is correct for WOE SE???
I think this should not affect, because in a guild with 100 Defense at the level of castles runas and barricades are taking very little damage ..
Today example, a guild with 20 players hitting withdrew from only 300 HP in 5seg ... is almost NOTHING!
This post has been edited by gbrigos: Apr 27 2009, 01:07 AM