Issue information

Issue ID
#3101
Status
Fixed
Severity
None
Started
Hercules Elf Bot
May 20, 2009 23:50
Last Post
Hercules Elf Bot
May 20, 2009 23:50
Confirmation
N/A

Hercules Elf Bot - May 20, 2009 23:50

Originally posted by [b]Jobbie[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3101

Basically in official server kRO, I noticed that the paw icon(SI_ACTIONDELAY) during casting is not displayed and it will only appear once after the casted skill is done. As I have noticed in eA it was implemented that the paw(SI_ACTIONDELAY) icon during casting it is being displayed and I can say it is wrong.

I searched through the source code and I found that in UNIT.C the code below was added in unit_skilluse_pos2 and unit_skilluse_id2

CODE
    if ( battle_config.display_status_timers && sd )
        clif_status_change(src, SI_ACTIONDELAY, 1, casttime);


Here is the prof that what am I saying is correct. Below is a 4 screenshots taken in kRO. This is HP casting a skill on itself and on the ground.

Take a look with the icon of the skill while the skill used is being casted. I've marked blue during casting and red after casting.

MAGNIFICAT (while being cast)
(IMG:http://img34.imageshack.us/img34/1867/screenr015.png)

MAGNIFICAT (after being cast)
(IMG:http://img198.imageshack.us/img198/4358/screenr016.png)

MAGNUS (while being cast)
(IMG:http://img190.imageshack.us/img190/3223/screenr017.png)

MAGNUS (after being cast)
(IMG:http://img188.imageshack.us/img188/2500/screenr018.png)

This is the src patch which it displayed correctly.
Attached File  unit_c_SI_ACTIONDELAY_update.patch ( 1.08K ) Number of downloads: 25


This post has been edited by GMJobbie: May 20 2009, 04:55 PM