Originally posted by [b]Splintter[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3261
QUOTE
void clif_parse_GuildLeave(int fd,struct map_session_data *sd)
{
if(map[sd->bl.m].flag.guildlock)
{ //Guild locked.
clif_displaymessage(fd, msg_txt(228));
return;
}
if( sd->state.bg_id )
{
clif_displaymessage(fd, "You can't leave battleground guilds.");
return;
}
}
This is really needed?