Originally posted by [b]Kazukin[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3516
After quests_lighthalzen.txt was updated in
r12115, Guard#lhz01 and Guard#lhz02 don't talk when clicking on them if all the following conditions are false:
QUOTE
(countitem(7350)>0) - Friendship Quest item
($@lhz_alert == 1)
(gettime(2)>00 && gettime(2)<10) || (gettime(2)>30 && gettime(2)<40)
(rand(1,10) < 2)
And they are most of the time.
Before the update, guards told you that you were not allowed to enter the slums when those statements were false, but right now, when you click them and (rand(1,10) < 2) is false they don't say anything, no dialog pops up.
QUOTE
}
else {
mes "[Guard]";
mes "Hold it right there!";
mes "I can't permit anyone";
mes "to enter the slums.";
mes "Go back to where you";
mes "came from, adventurer!";
close;
}
This is what i think is missing at the end of the script, but I'm not sure, just guessing.
This post has been edited by Kazukin: Aug 22 2009, 02:40 AM