Issue information

Issue ID
#3555
Status
Invalid
Severity
None
Started
Hercules Elf Bot
Sep 3, 2009 18:43
Last Post
Hercules Elf Bot
Jan 4, 2012 17:05
Confirmation
N/A

Hercules Elf Bot - Sep 3, 2009 18:43

Originally posted by [b]stillfree[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3555

Shouldn't them be 10 times higher?

Nowadays 10 = 0.1%

I know these are the chances in eA, but the chances to cause status in AEGIS are 10 times higher, there isn't 0.01% chance

The chances were right before, I believe (300, 100)

As a example:

if (get[VAR_STANDARD_INT] == 99)
SetAutoSpell_MLEATKED User PR_KYRIE 10 100


While 100 is 10%

AddAtk_Coma 1
AddState_MLEATK Target HEALTHCurse 50
AddState_MLEATK Target HEALTHPoison 50
AddState_MLEATK Target HEALTHSilence 50
AddState_MLEATK Target HEALTHBlooding 50
AddState_MLEATK Target BODYStun 50
return

5% to cause any status, 0.1% to cause coma

Just copied from Aegis, and someone thought they were 10 times higher, yet, they were right...

This post has been edited by stillfree: Sep 3 2009, 04:46 PM

Hercules Elf Bot - Dec 20, 2011 5:14

Originally posted by [b]Ind[/b]
this is a database thing -- so I'm moving.

Hercules Elf Bot - Dec 25, 2011 1:59

Originally posted by [b]Kenpachi[/b]
Not enough information. All items I checked that can cause coma were fine.

This post has been edited by Kenpachi on Dec 25, 2011 1:59