Issue information

Issue ID
#38
Status
Unable to Fix
Severity
None
Started
Hercules Elf Bot
Sep 10, 2007 22:28
Last Post
Hercules Elf Bot
Mar 5, 2012 17:56
Confirmation
N/A

Hercules Elf Bot - Sep 10, 2007 22:28

Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=38

1. casting icewall on self
EA doesn't let you cast icewall on self. On aegis you can do so, and you can walk out of the resulting 'trap'.

2. icewall wall = invulnerability
QUOTE("L0ne_W0lf")
Now here's a kicker, when two more icewalls are placed on both side of you while you hae an icewall casted through you. (Three verticle walls of ice-- like this: ||| with you situation in the center column/row) , you become immune to AoE spells, (since one row/column = one row/column of wall cells, you end up with a 2 wall thickness on either side of you.)
[link]

3. icewall + knockback = nonwalkable cells
If you mess with JT for a while, you'll find that many cells are unwalkable now. [link]

4. client vs. icewall
The client refuses to attack an icewall that's more than 1 square away. [link]

This post has been edited by theultramage: Sep 10 2007, 03:39 PM

Hercules Elf Bot - Dec 31, 2011 21:14

Originally posted by [b]Ind[/b]
1~3 were fixed in a previous eA revision.
#4 is incredible problematic. thanks to yommy I was able to find out that an official aegis client first asks the server if he can move to the target, but unfortunately I couldn't figure out why our ragexe_re clients doesn't do that ( i thought the server could be telling the client something wrong but i didn't find anything to prove that =p ), so "isn't" a server problem (i've flooded clif_parse with showdebugs to see all incoming packets) -- my personal claim is that the ragexe_re clients have this feature bugged as I couldn't proof otherwise.