Originally posted by [b]Epse[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3909
Reposting because of rollback: iRO Wiki Sharrp defs:
http://irowiki.org/wiki/Focused_Arrow_Strike@edit: this video is kinda old but shows pretty much the skill range.
http://www.youtube.com/watch?v=0ob5VkqQD44 specially at 5~
According to iRO Wiki Focused Arrow Strike (Sharpshooting) should have range 9, extending 3 (making it 12), and the 13rd cell should hit less - how much, I dunno, and I don't know how to fix it.
Anyway, I was checking some eAs scripts and I came up to this:
Vulture Eyes is affecting Sharpshooting. Just remove it from
skill.c and you reduce the skill range to 4.
QUOTE
//TODO: Find a way better than hardcoding the list of skills affected by AC_VULTURE
switch( id )
{
case AC_SHOWER: case MA_SHOWER:
case AC_DOUBLE: case MA_DOUBLE:
case HT_BLITZBEAT:
case AC_CHARGEARROW:
case MA_CHARGEARROW:
case SN_FALCONASSAULT:
case SN_SHARPSHOOTING:
case MA_SHARPSHOOTING:
case HT_POWER:
if( bl->type == BL_PC )
range += pc_checkskill((TBL_PC*)bl, AC_VULTURE);
else
range += 10; //Assume level 10?
break;
Then in
skill_db.txt modify the following:
Since its range is set as 4, change it to 9
382,
9,8,1,-1,0,2,5,1,yes,0,0,14,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
NOTE:I'M NOT SURE ABOUT THIS ONESince it has max range of 13 (with the 13th hitting less) the Maxcount should change to 13:
Making it:
382,
9,8,1,-1,0,2,5,1,yes,0,0,
13,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
Also its needed to modify it splashing, nowadays it's -1, and it makes all screen, which should be only 4 according to iRO Wiki:
382,
9,8,1,
4,0,2,5,1,yes,0,0,
13,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
You can use this screenshot to see its buggy (hitting 10 cells from target + 11 of extending) [sorry if it breaks forum]
(IMG:
http://i50.tinypic.com/2zit46p.jpg)
Indeed it would be needed to reduce 13th cell damage, but I just don't know how to do it. Hope you guys fix the range as soon as possible, since it's affecting directly most servers WoE because of the damage/range Sharpshooting is doing nowadays.
This post has been edited by Epse: Dec 12 2009, 10:51 AM