Issue information

Issue ID
#3976
Status
Fixed
Severity
Fair
Started
Hercules Elf Bot
Dec 27, 2009 9:10
Last Post
Hercules Elf Bot
Apr 4, 2012 9:50
Confirmation
N/A

Hercules Elf Bot - Dec 27, 2009 9:10

Originally posted by [b]Jobbie[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3976

I just found out that skill blocking or shall we say skill re-use delay after using the skill is being reset when you relog your character. I posted it here because its a main eA function to block a skill. Anyway, as I test the function blocking a skill with a 3 minutes re-use delay I try to relog and the function is resetted and you can use again the skill. Officially I noticed in official server that blocking is not resetted when you relog so there might be something to be added so that the blocking will not be reset.

I hope some eA developer will try to fix the function. Currently there are skills that has cooldown in present jobs example is SM_BASH but only has 5~10 sec cooldown i think.

I hope this won't be ignore because in the future this function will be needed to work with new skills.

Hercules Elf Bot - Dec 9, 2011 2:40

Originally posted by [b]Ind[/b]
I'm not sure what'd be the best implementation on this case, maybe if we added a new column to the characters' skill tree table? to store each skill cool down? .-. would be hardly used though |: i'm out of ideas atm

Hercules Elf Bot - Dec 12, 2011 15:23

Originally posted by [b]xazax[/b]
You can check 3CeAM's solution for this issue. I'm not sure, but I think it was implemented by zephyrus_cr.

Hercules Elf Bot - Dec 12, 2011 15:28

Originally posted by [b]xazax[/b]
Here you go:
http://code.google.com/p/3ceam/source/detail?r=320
http://code.google.com/p/3ceam/source/detail?r=321

Hercules Elf Bot - Dec 13, 2011 0:43

Originally posted by [b]Ind[/b]
thanks, i don't think its one of the best options around though.

Hercules Elf Bot - Dec 13, 2011 4:11

Originally posted by [b]Ind[/b]
fixed in [rev=15085]