Issue information

Issue ID
#402
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Nov 12, 2007 17:18
Last Post
Hercules Elf Bot
Nov 12, 2007 17:18
Confirmation
N/A

Hercules Elf Bot - Nov 12, 2007 17:18

Originally posted by [b]Etin[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=402

This concerns the current (11710) STABLE branch.

The current Memory Book configuration is as follows (db/item_db.txt):

CODE
2109,Memorize_Book,Memory Book,5,,10,1000,,3,,0,0x00810204,7,2,32,,0,1,0,{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2212)) bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}


The script part does not correspond to the description, and thus is not logical, giving the standard Memory Book shield an important +7% MAtk bonus.

CODE
{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2212)) bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }


Should probably be:

CODE
{ bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2212)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } }


So that the description of the effect should correspond:

QUOTE
Pocket Watch:
The chain was connected the color clock.
[+ Eye Patch + Memory Book]
HP and SP Recovery + 15%, MATK + 7%


It should also be noted that the effect is described on the Pocket Watch item, and not on the Memory Book (which would be more logical since there is also a slotted Memory Book).