Originally posted by [b]Kontownik[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4044
CODE
for( set .@i, 1; .@i < 12; set .@i, .@i + 1 ) {
disablenpc instance_npcname("Bobbing Torch#"+.@i, instance_id());
}
It looks correct but there is enabled one Bobbing Torch before we active 'ins_baphomet_lotto2' event.
If I am right this loop disable 1-11 Torches and miss #12?
Another small fix for:
CODE
monk_test,306,151,3 script Grave of Baphomet#edq 111,{
if (countitem(6002) > 0) {
delitem 6002,countitem(6002); //Token_Of_Apostle
}
if (countitem(6003) > 0) {
delitem 6003,countitem(6002); //Soul_Pendant
}
(Soul Pendant can be send by mail from Instance right?)
This post has been edited by Kontownik: Feb 7 2010, 08:08 AM