Originally posted by [b]ConcealedFate[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4341
http://www.eathena.ws/board/index.php?showtopic=250010That's just about it o.o;
Extra in depth details? :
When item is dropped; no other items can be dropped.
>>>continued>>> All items seize to have a function after wards.
When item is sold; item still 'appears' in inventory.
>>>continued>>> All items seize to have a function after wards .
When items 'identified'; item stacks on previous item and appears unidentified.
>>>continued>>> All items seize to have a function after wards.
When item is consumed / put on; Item disappears properly.
>nobug>
All item "delay" is fixed by @refresh or @go, however I prefer it be 100% fixed =D! <3~
This post has been edited by ConcealedFate: Jul 2 2010, 01:35 PM